Originally posted by Slash27
So from what I have read on here. People in squads like this are not wanted/welcome here anymore. Regardless of how many people are actually on at one time, or how you play the game, if on paper you carry more than 32 people under one banner you are part of the "cancer " in AH. Not a jab at you Guppy. I would like a better example of the Mega Squad than just whats on a roster. Are there 60 man missions running amok nightly in the MAs ruining the game?
Not taken as a jab.
One of the 'complaints' seen with the map changes was that "squads" couldn't fly together. Well my squad hasn't had any trouble working it out. But if you claim upwards of 90 members in your 'squad' it would be an issue.
What you'll also see in any of the arenas now when the numbers get way off balance is parts of these 'squads' all flying on the same side throwing off any kind of balance as they want to fly together.
In using the squad size that HTC has set, which is 32, a squad is probably going to be lucky to get 10-12 guys up on a given night. But if you have 3 of those squads claiming to be 1 squad, then you might have 30-36 at one time which can really throw things off if they aren't willing to help balance things out. i've seen numerous instances in MW in the last couple weeks where you'll see one country outnumber the other two combined by 20 or more players when the total in the arena is barely over 100. In each case it's been one of the 'multi-squads' and they're steamrolling the arena.
So the cry seems to be the game needs to accomodate these 'mega squads' which in my mind is a mis representation of what a squad really is in AH.
I sure don't want them to leave, but because they see themselves under one banner, they seem to have little desire to 'spread the wealth' by evening sides. And it's been the cry that 'I can't fly with my squad" that has been one of the headlines of the complaints about the new arenas.
Again 'fly with my multi-squad" seems to be more accurate, but expecting to have potentially 90 players get to 'fly with thier friends' on the same team at the expense of the game play for the rest of the folks in AH seems a tad unrealistic. And when the stated goal of many of these folks is to 'win the war' it becomes even more difficult as the goal doesn't involve interaction with the rest of the players in the game so much as rolling bases as fast as you can to 'win the reset'.
Bottom line to me is we have to find a way to create some balance and funnel the players together so the strat and ACM guys have to work together and fight the fight to obtain whatever goals they desire.