Author Topic: An open letter to all noobs  (Read 2168 times)

Offline BaldEagl

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An open letter to all noobs
« on: October 18, 2007, 02:01:08 AM »
It's late and I should be in bed.  I have to work tomorrow but I felt inspired and felt a need to write this.

First of all, let me qaulify by saying that I've been playing these games since 1996 and I am by no means an 1337 pilot.  I feel I can hold my own in most situations but I'm still learning every day.

That said, we all signed up for the allure of head to head dogfighting in WWII aircraft.  Maybe we envisioned ourselves as the Red Baron's or Pappy Boyington's of Aces High.  Maybe we envisioned the accolades of an ace pilot being foisted upon us.

For those who didn't share this dream and only wanted a FPS or on-line game then don't bother reading any further.  For those who did share this dream then please read on.

DO NOT LIMIT YOUR DREAM.

The main arenas in Aces High see many types of players but there are two main types; those who share the dream and those who simply want a shoot 'em up gaming experience.

Of the latter, there are again, many types; HOers, ack huggers, runners and more.  If you share the dream then please, do not become one of these.  You will never achieve your goals this way.

You signed up to become an Ace.  To do so takes a lot of stick time and practice and you'll never gain it by taking the first head on that comes along or by running from a fight.  That said, I'm not advocating playing stupid.  You need to gain confidence first, then push your limits.

Before you jump into the MA's, get with the trainers.  You have much to learn and they are a valuable resource.  Take it from an 11+ year vet.  I never spent time with a trainer.  I learned it on my own the hard way and it shows.

Next; read, read ,read.  These boards and the other resources linked here will speed your learning curve immensely.

When you are finally ready to jump into the MA's, learn to read the map.  Don't fly toward the biggest red dar bar right away.  Find the smaller dar bars and learn to fight one-on-one.  You're still going to get your a@@ handed to you.  Why try against greater odds?

Get to the point that you have confidence in a one-on-one flying your favorite plane.  Confidence that you have a 50% chance of getting out alive.  Confidence in your own, and your planes abilities.

Once that's achieved you have two paths to follow.  I can't tell you which is best but here they are:

Continue to increase the odds against you (i.e. go from one-on-one to one-on-two to one-on-three).  pretty soon you'll be diving into one-on-fives and tens looking for multiple kills.

The other route is to switch planes and learn every single one.  There is no substitute for knowing exactly what your opponents plane is capable of.  Some will say it's all about pilot skill but the key to winning fights is to expoit your planes strengths against your opponent's planes weaknesses.  But the nay-sayers aren't wrong and this is why there's no clear-cut path.  You also have to exploit your own strengths against your opponents weaknesses as a pilot but these are much less easily discerned.

Personally, I took the me-on-ten route before I started learning the plane set.  There's probably a better middle ground than that though.

In the end, you'll need to get through BOTH these paths to reach your goal.

I guess my main message here is...

PUSH YOUR LIMITS.

You'll never learn anything by running from a fight, hugging field ack or HOing on the merge (OK, like I said in the beginning, I'm not 1337 and STILL do these things occasionally... we all do... just TRY not to make it a practice).  On the other hand, the first time you land a kill in a Hurri I against a Spit or an LA-7 where the engine cuts out every time you pull negative G's you'll know your close to what you signed up for.

And even if your choice isn't fighters or attack planes but bombers or GV's the same principles apply.  You won't improve your gunnery by bombing and bailing and you won't improve GV accuracy by hiding behind a tree.

It's your $15 and you can paly however you want but, now that you're here, why not GET OUT AND FIGHT.  Your life isn't really at stake and your satisfaction level will go up exponentially with each step forward that you take.

and I hope to see you challenging me in the sky's.
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Offline 2Dizzy

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« Reply #1 on: October 18, 2007, 03:52:50 AM »
Right out the heart; excellent post! :aok

Offline Blooz

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« Reply #2 on: October 18, 2007, 05:54:39 AM »
The only paragraph that made sense.


Quoted:

<<>>


I'm not going to play your way. Sorry.

I play this game as an RPG (Role Playing Game). My way is to play as if it was for real. My goal is to kill you and your buddies and stay alive to land those kills. That's where the fun is for me. Do damage to the "enemy" and live to tell the tale.

So, I'm going to do that the same way it was done in real life. I'm going to fly with the squadron. I'm going to use the sun, numbers, altitude, speed, firepower and everything else to my advantage.

Call me anything you want. Alt dweeb, cherry picker, runner, I don't care. All the great pilots of history were those things. Those names are the invention of wannabe virtual pilots that keep getting sent to the tower because they won't learn how to fight.

So keep up the good work. Convince as many as you can to become a furballer stuck in 1915 chasing each others tail in a hard left turn.

I ain't gonna do it.
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Offline The Fugitive

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« Reply #3 on: October 18, 2007, 07:26:24 AM »
Quote
Originally posted by Blooz

I'm not going to play your way. Sorry.

I play this game as an RPG (Role Playing Game). My way is to play as if it was for real. My goal is to kill you and your buddies and stay alive to land those kills. That's where the fun is for me. Do damage to the "enemy" and live to tell the tale.

So, I'm going to do that the same way it was done in real life. I'm going to fly with the squadron. I'm going to use the sun, numbers, altitude, speed, firepower and everything else to my advantage.

Call me anything you want. Alt dweeb, cherry picker, runner, I don't care. All the great pilots of history were those things. Those names are the invention of wannabe virtual pilots that keep getting sent to the tower because they won't learn how to fight.

So keep up the good work. Convince as many as you can to become a furballer stuck in 1915 chasing each others tail in a hard left turn.

I ain't gonna do it.


I think you took that a bit too personal "tho dost protest to much" !!!

What I got out of BaldEagl's post is to "push yourself" By doing that you will get better at which ever part of the game you are trying to excel at.

Quote
"
Of the latter, there are again, many types; HOers, ack huggers, runners and more. If you share the dream then please, do not become one of these. You will never achieve your goals this way."


By doing this your NOT going to learn to be a better fighter pilot....if that is what you "dream to be" ....in this game.  He also point out NOT to jump into furballs if your looking to learn to be a fighter pilot, but to try and find less populated areas of the map to build confidence in 1 vs 1 and more.

What he is saying is stick to the "high road" and learn what you need, practice what you learn, to forfill that dream you had to be "The red baron" , or "Pappy Boyington"

Finally he NEVER said anything about "fly my way or your an ". He is merely pointing out that the rewards of continuing to learn and practice are far greater than if you take the short path and become a " First person Shooter" type player.

It sounds like you are flying your dream, historically, with your squad using any advantage you can get. Congrats to you! Obviously surviving is the "trill" you look forward to, I on the other hand enjoy the fight it self. Surviving is unimportant to me, new planes are free, and nobody really dies.

Offline BaldEagl

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« Reply #4 on: October 18, 2007, 11:12:08 AM »
Quote
Originally posted by Blooz
I play this game as an RPG (Role Playing Game). My way is to play as if it was for real. My goal is to kill you and your buddies and stay alive to land those kills. That's where the fun is for me. Do damage to the "enemy" and live to tell the tale.


I don't disagree with you at all.  I share your joy in inflicting damage, getting kills and living to tell about it.

Quote
So, I'm going to do that the same way it was done in real life. I'm going to fly with the squadron. I'm going to use the sun, numbers, altitude, speed, firepower and everything else to my advantage.


I'm also going to use every advantage I can with the possible exception of numbers.  Being one of ten guys chasing a lone con teaches me nothing (not that I never do this).  It doesn't sharpen my skills.  In fact, it teaches me to be lazy and rely on others rather than my own skills and resourcefulness.

Quote
So keep up the good work. Convince as many as you can to become a furballer stuck in 1915 chasing each others tail in a hard left turn.


I never encouraged furballing specifically.  I probably spend only 5-10% of my sorties furballing.  It's fun once in a while but I get bored with it rather quickly.  On the other hand, a good one-on-one or two-on-three or the like keeps my blood pumping and keeps me coming back for more.

A good, fun energy or turn fight is a lot more gratifying than a quick pick or HO.  Knowing you out-witted and out-flew your opponent in a sweaty palmed, heart racing dog fight provides much more satisfaction.

As I said, you can fly however you like but if your not pushing your own limits you're not improving.
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Offline Rich46yo

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« Reply #5 on: October 18, 2007, 08:44:08 PM »
I think its great when senior members post their philosophies, thoughts, and tactics. .
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Offline trotter

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« Reply #6 on: October 19, 2007, 02:14:48 AM »
Quote
Originally posted by Blooz
I play this game as an RPG (Role Playing Game).



RPGs have a whole different world that we dont know about or care to know about ("PvP", "griefers", "RvR"). I didn't know this until I started beta testing an actual MMORPG. My point is, if you really like the RP aspect, there are other games that are MUCH more RP.

Offline Blooz

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« Reply #7 on: October 19, 2007, 05:23:17 AM »
Quoted
<>


AH is an RPG. It's PvP (only the Ack is AI). "griefers" we call "spawn campers" and RvR equates to our three chesspiece countries.

But that's not the point.

The point is that you attach a label for every smart play and try to persuade new players not to fly that way.

If I kill you from a higher altitude because you climbed up to me, I'm an "Alt Dweeb" and thats a bad thing. It's not bad that your tactics were wrong. It's bad because I had the advantage and sent you to the tower.

If I kill you because I came screaming down from 10K at 550mph I'm a "Cherry Picker" and that's a bad thing. I had the advantage and made a great shot that you had no defense against. It's not bad that your flying was lousy and you got killed for being low and slow. It's bad that I had full advantage and wasted you without you firing a shot.

If I kill you because you're dumb enough to chase me into the Ack at a base or fleet then I'm an "Ack Hugger". That's a bad thing. It's not bad because I recognized that I had lost my advantage (If I had one) and needed to disengage so I could regain an advantage. No. It's bad because you got killed doing something risky and stupid.

If I choose to fly a faster plane than you, I'm a "Runner" etc, etc....

The point is that all these are valid tactics. To try and convince new pilots that this is not the way to fly is wrong. It's one of the reasons the gameplay isn't what it could be because the newbs are encouraged to not use tactics and just point their noses at the sea of red icons and "die with dignity". That's doing them a disservice, it's BS and it's wrong.
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Offline The Fugitive

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« Reply #8 on: October 19, 2007, 06:46:32 AM »
Quote
Originally posted by Blooz
The point is that all these are valid tactics. To try and convince new pilots that this is not the way to fly is wrong. It's one of the reasons the gameplay isn't what it could be because the newbs are encouraged to not use tactics and just point their noses at the sea of red icons and "die with dignity". That's doing them a disservice, it's BS and it's wrong.



I don't think anyone is trying to convince "newbs" that that way of flyiing is wrong, I think all we are saying is don't limit yourself to one thing.

If you spend all your time climbing to 20k, then hovering around to look for that one run thats going to get you a good clean shot with and escape route, then you miss out on the white knuckle flying of the "furball"

If you always run to ack when you loose your advantage, how will you ever learn to push your plane to the limits?

You complaining about people giving "names" to "smart plays", but on the other hand say the same thing about "furballers", so your no different up there on your horse.

Yes, the ways you mention of flying are valid tactics, but not the only tactics. I flew with the 444th Air Mafia for years, and was the CO for a number of years both here and in AW. I've run many a mission, way points out, and back. multi pronged attacks....when you could do that with the mission planner... I have flown to survive much like you covering my wingman, but these days I would much rather run into a con that has a 3k advantage over me with nobody else around. That has the potential to turn into a great fight....more than likely it will be a HO and death for me  :D

The point is, don't just do the HO and run, don't just dive into a furbal and turn untill you burn, don't just run to ack when the chips are down, don't just climb to 20k and BnZ. Explore it all, never mind the "names" people attach to things, fly and have fun.

Offline HomeBoy

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« Reply #9 on: October 19, 2007, 07:41:30 AM »
Quote
Originally posted by Blooz
. . .
The point is that all these are valid tactics. To try and convince new pilots that this is not the way to fly is wrong. It's one of the reasons the gameplay isn't what it could be because the newbs are encouraged to not use tactics and just point their noses at the sea of red icons and "die with dignity". That's doing them a disservice, it's BS and it's wrong.


Beautifully worded Blooz.  Thank you for speaking my heart!  :aok
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Offline humble

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« Reply #10 on: October 19, 2007, 08:14:57 AM »
Outside of FSO and similiar setups this is not a RPG. It is simply a aircombat simulation using WW2 aircraft. Additionally if it were a RPG your actually completely wrong in what that means. Often small numbers in "inferior" planes were forced to fight in a defensive posture for extended periods of time (Malta, Port Morseby just to name a couple). Further if you go read some of the amazing stories in the "greatest fights" thread {guppys for sure} you'll realize that you have a view of air combat thats somewhat distorted.

The reality is that "gameplay" suffers when you have a large number of minimumly skilled players who only play with the advantage. Basically the equivelent of sure I'll play Chess if I'm white....

Now beyond that after a period of time being a cherry picking, ack hugging alt monkey {your words} is simply boring and unfufilling....but its your dime so feel free to play the game how you think it was intended.

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Offline Boxcut

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« Reply #11 on: October 24, 2007, 07:46:28 PM »
Ok, I'm a returning player relearning the game.

Let me just step around all this fire lol.


Both sides have made valid points.

However, I do have a question about Blooz's position. Why do people scream "cherry picker" , "alt monkey" , "runner" etc etc.? I mean.. it's the losing pilots fault for pulling up into someone with greater alt and E, it's the losing pilots fault for chasing a faster plane.  I'm just yeah. A bit confused as to that. It has always been around but I never questioned it.

Why are the people who put themselves in a winning/advantage situation ridiculed?

Offline WMLute

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« Reply #12 on: October 24, 2007, 08:24:20 PM »
Quote
Originally posted by Boxcut
Ok, I'm a returning player relearning the game.

Let me just step around all this fire lol.


Both sides have made valid points.

However, I do have a question about Blooz's position. Why do people scream "cherry picker" , "alt monkey" , "runner" etc etc.? I mean.. it's the losing pilots fault for pulling up into someone with greater alt and E, it's the losing pilots fault for chasing a faster plane.  I'm just yeah. A bit confused as to that. It has always been around but I never questioned it.

Why are the people who put themselves in a winning/advantage situation ridiculed?


If I get picked, ho'd, hoarded etc, etc, etc...  It is MY fault I put myself in that position.  I don't blame the guy who picked me.  It was my choice to be in the position to be picked.

90% or more of the times that I die, it's MY fault.  The other 10% I just flat out get beat, which I might add, I love.
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Offline Rich46yo

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« Reply #13 on: October 24, 2007, 08:31:36 PM »
Quote
Originally posted by Boxcut
Ok, I'm a returning player relearning the game.

Let me just step around all this fire lol.


Both sides have made valid points.

However, I do have a question about Blooz's position. Why do people scream "cherry picker" , "alt monkey" , "runner" etc etc.? I mean.. it's the losing pilots fault for pulling up into someone with greater alt and E, it's the losing pilots fault for chasing a faster plane.  I'm just yeah. A bit confused as to that. It has always been around but I never questioned it.

Why are the people who put themselves in a winning/advantage situation ridiculed?


                                 You dont know?:lol  Ive been called names here, and otherwise insulted, by a few shady characters who dont like being disadvantaged by me flying my bombers to high. Or bombing targets they dont want bombed.

                               A bombers first and best defense is altitude. But how dare someone climb them over 10,000' and force the guy to burn cartoon gas, and waste cartoon time, to chase down bombers. As if Im holding a gun to their heads to do so in the first place.:rofl

                             You know these types in real life to dont you? They look down on everybody and always sit in judgement, usually negative, of everyone else? Its the same in the cartoon world. Luckily however, in the cartoon world, we have squelch and ignore features.
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Offline Oldman731

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« Reply #14 on: October 25, 2007, 07:07:50 AM »
Quote
Originally posted by Boxcut
Why are the people who put themselves in a winning/advantage situation ridiculed?

I think Blooz probably put his finger on the reason.  Some people view this game as a sport, others view it as an immersive role-playing game.  If you fall into the first group, then someone who vulches, picks, gangs and runs is doing his best to avoid a challenging contest.  If you're in the second group, all of these things form a big part of the simulation experience.

I don't think there's any middle ground, really, and I don't think that either side is being unreasonable.

- oldman