Author Topic: Two issues/bugs with new TE  (Read 1261 times)

Offline USRanger

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Two issues/bugs with new TE
« on: August 29, 2009, 02:02:03 AM »
   I've got the basics of the new TE down alright, but I've ran into two problems.  Here's the deal.  I've begun updating one of my terrains.  It is called "Joust" and it is a simple terrain of one bowl-shaped island with two bases opposing each other.  It's bug free and has always ran just fine for everyone.  I've made offline missions on it.  The old version is still available for download in the Offline Missions forum if anyone wants to see it plays just fine.

Tonight I opened the terrain up in the new TE and decided to add a nice coastline to it.  That is all I changed.  No problem.  Well, after getting the coastline done, I decided to make a new clipboard map to match.  This is where I encountered problem #1.  Instead of the normal colored clipboard map we always had before, I got this:



The map is black & white instead of color AND the land doesn't show up at all.  The island would normally be dead center in this shot.  This I found very weird, but moved on. (Oh and yes, it is an 8bit .bmp, I double checked).

I decided to rebuild the terrain anyway, leaving the clipboard map as-is.  I checked to make sure all my water was 0, all good.  I saved.  Then I hit Build.  Here is where I ran into problem #2.  This is what I got:



Can anyone from HTC help a brutha out?  When one of you other fellas updates  a terrain, let me know how it goes.  This is very frustrating after spending all evening working on the coastline, just to be Errored out in the end. :(

What does Resource Build Failed mean?  As in, what exactly would cause it?  I've built plenty of terrains.  I know how.  This however, is something I've never encountered, either of the problems/bugs.
« Last Edit: August 29, 2009, 02:04:47 AM by USRanger »
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Offline danny37

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Re: Two issues/bugs with new TE
« Reply #1 on: August 29, 2009, 06:59:38 AM »
havent gotten that far yet but did try to covert a map to 8bit using gimp and it dosent show up in gimp all it shows is the black and grey checkered layer,shows fine in the editor and in windows photo gallery but not gimp,havent tried photoshop yet.

Offline Strip

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Re: Two issues/bugs with new TE
« Reply #2 on: August 29, 2009, 09:01:06 AM »
Anyone tried the OE?

It crashes about halfway through loading for me....

 :cry

Offline 68falcon

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Re: Two issues/bugs with new TE
« Reply #3 on: August 29, 2009, 11:38:03 AM »
Same problem here
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Offline USRanger

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Re: Two issues/bugs with new TE
« Reply #4 on: August 29, 2009, 01:09:09 PM »
Hmm, OE works fine for me.  Sorry to hear that fellas.  Weird.
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Offline USRanger

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Re: Two issues/bugs with new TE
« Reply #5 on: August 29, 2009, 02:18:37 PM »
When someone successfully updates a prior terrain, could you let me know?  This Resource Build Failed deal is driving me nuts!

Same thing with the clipboard map.  Could someone make a new one for a terrain they already have & see if they now get a B&W one with no terrain detail on it?  As long as you don't put it in your texsrc folder, it won't hurt anything.  Please. :pray

EDIT: just found Waffle's Bug thread, which explains about the clipboard map

http://bbs.hitechcreations.com/smf/index.php/topic,272776.0.html

Double EDIT: Getting same result.  B&W map w/ no terrain on it, only grid lines.
« Last Edit: August 29, 2009, 02:41:06 PM by USRanger »
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Offline USRanger

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Re: Two issues/bugs with new TE
« Reply #6 on: August 29, 2009, 02:32:28 PM »
Just tried updating 4 terrains.  I opened them in the TE, didn't change anything, and hit Build to rebuild it.  I get the Resource Build Failed with every terrain.  Each of these terrains run flawless under the old system.  Man I'm lost.
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Offline 68falcon

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Re: Two issues/bugs with new TE
« Reply #7 on: August 29, 2009, 02:36:28 PM »
Same here, I'm sure they will figure it out.
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Offline USRanger

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Re: Two issues/bugs with new TE
« Reply #8 on: August 29, 2009, 02:41:57 PM »
Thx Falcon, I'm content in knowing it's not just my pc.  I'm sure it'll get fixed.
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Offline mrmidi

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Re: Two issues/bugs with new TE
« Reply #9 on: August 29, 2009, 03:28:53 PM »
Ranger try opening a terrain in the new TE then save it, then exit the TE, then start the TE again and then open the terrain once more and then build.

I have managed to convert a terrain and build the .res file.

The coast lines well thats a different ballgame...LOL still working with that one.

 :salute
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Offline 68falcon

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Re: Two issues/bugs with new TE
« Reply #10 on: August 29, 2009, 04:16:03 PM »
Didn't work for me  :frown:
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Offline USRanger

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Re: Two issues/bugs with new TE
« Reply #11 on: August 29, 2009, 07:10:54 PM »
Yeah, same here.  That was my normal SOP when working with the old Editor.  No joy for me this time.
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