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Author Topic: Flipping forward? I don't know how to describe this...  (Read 945 times)
hitech
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« Reply #30 on: November 04, 2009, 02:35:26 PM »

Both analog brakes (I.E. rudder pedal toe brakes) and using keyboard have an anti lock mechanism that release the brakes as your tail comes up.
Nose wheel planes do not have this feature.

Analog breaks work the breaks directly.

Keyboard breaks do not go full on / full off but rather based on how long you are holding down the key and off the key.


Trivia question

With a tail drag-er ,describe what to do with the joy stick  after a wheels landing from touch down to stopped.


HiTech

« Last Edit: November 04, 2009, 02:37:50 PM by hitech » Logged

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« Reply #31 on: November 04, 2009, 06:11:44 PM »

Wheels landing? Ah, yes, we call that a 'wheeler' landing here in Blighty. Haven't a clue, all mine were perfect three-pointers, as recommended for de Havilland's lighter designs. Wink

Joking aside, it depends on the individual aircraft's characteristics, and the wind speed and direction. The objective is to keep the aircraft directed as straight as possible down the runway and undamaged until it stops. Any element of crosswind, a touch of aileron into the wind may be necessary to hold that wing down. The stick should be held 'neutral' in pitch at touchdown to gain maximum benefit from the airflow over the vertical tail surfaces, and the tail should ideally slowly drop gently onto the tailwheel/skid as it stalls. As the tailwheel/skid makes contact with the runway, ease fully back on the stick to prevent any tendency to nose-over, then keep it fully back until stopped. Direction down the runway once the aircraft is fully stalled and tail-down is controlled by judicious use of the rudder pedals, and brakes when lower speeds are reached.

I was a lucky so-'n'-so in that I mainly flew from grass airfields and just had to pick my spot and make sure I landed directly into wind; especially important in the Tiger Moth, because she was likely to ground-loop and wrap up into a messy ball in any but the very lightest of crosswinds.

 cool
« Last Edit: November 04, 2009, 06:15:31 PM by Simba » Logged

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« Reply #32 on: November 05, 2009, 11:32:33 AM »

I know Mr. Simba described what to do with the stick once you are wheels down until stopped by easing back fully on the stick and using rudder to direct the a/c.  However, just out of my curiosity isn't the reason for coming all the way back on the stick to lock the tail wheel more than it is to keep the a/c from nosing over? 
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« Reply #33 on: November 05, 2009, 12:09:26 PM »

I know Mr. Simba described what to do with the stick once you are wheels down until stopped by easing back fully on the stick and using rudder to direct the a/c.  However, just out of my curiosity isn't the reason for coming all the way back on the stick to lock the tail wheel more than it is to keep the a/c from nosing over? 

coming back on the stick keeps the airplane wanting to nose up.

when you land, you're still flying the airplane, even though your wheels are on the ground.


 hold some backpressure, let the tail settle. steer with your rudder.

  Thumbs UP! flyboy joystick
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« Reply #34 on: November 05, 2009, 07:25:35 PM »

you can already map brakes to an analogue controller, I have it mapped to the thumb slider on X52 throttle Thumbs UP!
Same here. I slide my brakes to full just before I go wheels down on the runway. Never have flipped an A/C over, snapped my tail section off in a Hurri a few times though.

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« Reply #35 on: November 05, 2009, 10:05:19 PM »

Show me how you can teach a computer how much pressure you are putting on the space bar, then perhaps we can have more "realistic" braking.  But as far as I know, my computer only knows I have the space bar depressed.  If it read that as "brakes full on," I would always flip -- and that would be annoying.

I use "toe brakes" which are on an axis and I can definately apply more or less brake power, and I can also "flip" the plane on its' nose if I apply too much at too fast a speed.  AH is only "simplfied" if YOU want it that way, alot of us "oldtimers" don't use auto takeoff either.
« Last Edit: November 05, 2009, 10:16:17 PM by Boxboy » Logged

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hitech
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« Reply #36 on: November 06, 2009, 11:46:56 AM »

So far I have not seen the correct response.

In reality after touch down the stick should be pushed forward , and as you slow down continue to push forward (maintaining level attitude) until you are against the stop, then slowly moved all the way back to set the tail down, and then held there.

The reason for this, is simply you want to maintain as much rudder authority as you can by keeping it above the wing. And also keep as much weight on the wheels and not on the wing.

On a cross wind, you will be landing on one wheel and doing the same procedure also adding in aileron until you can no longer hold the down wind wheel off the ground.

HiTech
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« Reply #37 on: November 06, 2009, 12:39:52 PM »

When you have landed 3 point, just keep stick pulled back till your plane has stopped.

Ooops. HT meand landing to main gear, not 3 point.

I have once landed Pitts to main only, it does huge bumps and is btc to get on rwy safe. Rubber(absorber, bumber)sandums are b*tc at that moment.
« Last Edit: November 06, 2009, 01:13:48 PM by -pjk-- » Logged

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« Reply #38 on: November 06, 2009, 03:48:28 PM »

depends  on the plane old   land a tempest at ANY speed and u can stand it on its face if you try neener   elfy
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« Reply #39 on: November 11, 2009, 05:01:55 PM »

dont need no stinking gear Big Grin
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« Reply #40 on: November 13, 2009, 02:32:40 PM »

you can already map brakes to an analogue controller, I have it mapped to the thumb slider on X52 throttle Thumbs UP!

same here, as soon as i'm wheels up, brakes on with slider and I can forget about em.
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