Author Topic: fix the Il-2/ Hurri IID hit sprites  (Read 1597 times)

Offline Nemisis

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fix the Il-2/ Hurri IID hit sprites
« on: June 02, 2010, 06:08:44 PM »
Currently, the hit sprites being used are for HE rounds from a 30/37mm cannon, when they fire AP rounds (so I am told). If that is so, then they should have the same hit sprites as we do for the AP rounds from tanks.
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Offline Bronk

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #1 on: June 02, 2010, 06:18:31 PM »
Currently, the hit sprites being used are for HE rounds from a 30/37mm cannon, when they fire AP rounds (so I am told). If that is so, then they should have the same hit sprites as we do for the AP rounds from tanks.
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Offline AWwrgwy

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #2 on: June 02, 2010, 06:27:29 PM »
What is the difference between an AP and HE hit sprite as I've never noticed one.


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Offline Lusche

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #3 on: June 02, 2010, 06:30:18 PM »
I just upped a M4(75) offline to make sure. Fired AP & HE against the T-34's threads to get both hit sprites.

They both were the same.
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Offline AirFlyer

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #4 on: June 02, 2010, 07:38:15 PM »
Pretty sure the Hurricane's 40mms are HE, the IL-2's 37mm should be AP though.
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Offline Bronk

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #5 on: June 02, 2010, 07:40:10 PM »
Pretty sure the Hurricane's 40mms are HE
You'd be wrong.
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Offline Lusche

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #6 on: June 02, 2010, 07:41:09 PM »
Pretty sure the Hurricane's 40mms are HE

Absolutely wrong. HurriD is a tankbuster firing AP ammunition. HE would not make Tigers simply blow up.
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Offline AirFlyer

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #7 on: June 02, 2010, 07:54:59 PM »
I stand corrected, always thought it fired HE shells.
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Offline Nemisis

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #8 on: June 02, 2010, 08:09:50 PM »
No difference between hit sprites in a tank lusche, but if any of you have killed a panzer or T-34 with an osti, you will probably have noticed that the shell hits look identicle (yellow-orange flash followed by a little swirl of smoke).

Since the Il-2/Hurri IID do use AP rounds, they should have the same hit sprite as is used with tanks.


And lusche, I believe the reason they don't use the 30/37mm HE round hit sprite with tanks because it would look strange (not saying thats what it is, but thats just my bet). But the M8's HE rounds should look like that as well.


If you want to see what I'm talking about, go into offline mode, up an osti, and fire at the left side driver's compartment of the T-34, or just start hammering away at either of the tank's tracks.
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Offline LLogann

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #9 on: June 02, 2010, 08:24:03 PM »
I can't believe we're worried about the size of white pixel groups on the screen.................

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Offline Spikes

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #10 on: June 02, 2010, 08:25:08 PM »
Hmm...my hit sprites aren't showing up at all...


Oh wait, I wasn't hitting it. Damn I suck :(
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Offline LLogann

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #11 on: June 02, 2010, 08:26:47 PM »
 :rofl

Hmm...my hit sprites aren't showing up at all...


Oh wait, I wasn't hitting it. Damn I suck :(
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Offline Nemisis

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #12 on: June 02, 2010, 08:32:11 PM »
Lol spikes, I've seen you shoot down a 262 with your Ar234. Hard to believe that you would miss a stationary target less than 100yds away from you.



And I know LLogann, its not a big deal. But my mind is just like "thats not right. That should look like the hitsprites for a tank. Why does that look like the hitsprites for an osti? HTC should fix that, if it confused the crap out of me, then I'm sure it will do the same for some other guy". I'm just fixated on it, I can't help it, and its pissing me off  :noid.
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Offline kvuo75

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #13 on: June 03, 2010, 08:47:57 AM »
No difference between hit sprites in a tank lusche, but if any of you have killed a panzer or T-34 with an osti, you will probably have noticed that the shell hits look identicle (yellow-orange flash followed by a little swirl of smoke).

Since the Il-2/Hurri IID do use AP rounds, they should have the same hit sprite as is used with tanks.


And lusche, I believe the reason they don't use the 30/37mm HE round hit sprite with tanks because it would look strange (not saying thats what it is, but thats just my bet). But the M8's HE rounds should look like that as well.


If you want to see what I'm talking about, go into offline mode, up an osti, and fire at the left side driver's compartment of the T-34, or just start hammering away at either of the tank's tracks.

it depends on the range. I think it's a graphics thing. outside of about 600 yds I do not get the orange puff.. just a white sprite.

so it seems it's just a generic close range hit animation for guns >20mm that has nothing to do with he/ap.. why you got such a big thing with it?

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Offline AWwrgwy

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Re: fix the Il-2/ Hurri IID hit sprites
« Reply #14 on: June 03, 2010, 01:06:51 PM »
why you got such a big thing with it?

OCD?



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