Hi!
The answer is in a line in the 2.20 Readme file:
"Added the ability to change the mil width of a gunsight on a per sight basis. To change a sight’s max mil width, add a file containing a single text line with the number of mils desired (i.e. 256 for a 256 mil sight) into the sights folder with the same base name as the sight with a .mil extension. Example: default.bmp needs a default.mil file. The default gunsights are 128 mils in width."
I use my custom gunsight which was made using "default" sight as a model. It's a 256x256 bitmap file, same size as "default" sight.
It was showing too large. I set the default sight to same planes, to check. Too large as well.
I did as instructed in Readme file, and created a
"default.mil" file with a value of 128 (per Readme file).
Too big...
After experimenting with different sizes in "mil" file, came up with a value of 96. TADA! It´s working for me.
Summing up.
Let´s say you use a gunsight named "custom" with a corresponding "custom.bmp" file in Aces High "sights" folder.
Open your Windows Notepad text editor and type a single line with the value 96 and save the file as "
custom.mil"
in Aces High, sights folder.
Open the game, go to runway and check the size of your sight. Too big? Too small?
Close game. Open Notepad and adjust that 96 value, accordingly, smaller or larger. Save edited "custom.mil" file and go check.
Hope this helps!
Mutley
PS: When you get the correct size sight, please don´t use it on me...