Author Topic: Stats roundup Tour 151. Maps and the new rides  (Read 1623 times)

Offline Lusche

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Stats roundup Tour 151. Maps and the new rides
« on: September 05, 2012, 11:28:44 AM »
Good old Lusche was getting curious again, and here are the results of that curiosity:

Where did we fly in tour 151, on which terrains did we spend out times on the most?


Some terrains have been up twice in this extraordinary long tour. Here the detailed breakdown:


And this is the approximate time at which the terrains had been reset (CDT)


Now for the question which started this whole analysis: Which terrain is seeing the most GV combat? This chart shows the tank usage (kill+death) share of total usage by terrain:

I was a bit surprised by seeing the notoriously GV-unfriendly Mindanao and Baltic still not that far away from the average. I would have expected much lower numbers.


And finally (on this topic): The use of Naval fighters - I was wondering how much naval fighters are getting used from land bases. We have two non-CV terrains in rotation, mesaview and beta2:

Number shown is the usage in % of all fighter usage.



So much for Part I. Part II will be coming shortly, taking a look at the stats of the Me 410 and Ju-87G  :old:
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Offline lyric1

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #1 on: September 05, 2012, 11:37:12 AM »
 :aok

Offline 715

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #2 on: September 05, 2012, 12:50:12 PM »
Neat stats. 

I'm curious: what is it about the design of Trinity and Ozkansas that make them so hard to reset compared to Tagma and Compello (all large maps)?

Offline Lusche

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #3 on: September 05, 2012, 01:01:00 PM »
Neat stats.  

I'm curious: what is it about the design of Trinity and Ozkansas that make them so hard to reset compared to Tagma and Compello (all large maps)?

I may point out that these are just the results of a single tour. I have tracked map rotation and uptime before and for Tagma, Compello and Ozkansas the uptimes are varying. If you look at it over the course of several tours, the differences between those three are much smaller.

However, Trinity is an entirely different matter, and the reason for that are mainly the 30,000 ft mountains. Generally a side has only a certain frame of time in which it can keep up an offensive, and it has to do so against two countries, most often one after the other. A lot of time & energy is spent to get past the mountains and get a foothold on the enemy country. Once that happened and you have enough territory of enemy A, it's difficult to do the same vs enemy B. It's easy for the steam to run out beofre reset conditions are met. Players may even be unwilling to leave the single 'fight' they have to go to a front still in initial position with long flights expecting them - this increases the tendency of ganging a single country.

That's why Trinity is generally the terrain that is being won most rarely and up for the longest time.
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Offline climber

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #4 on: September 05, 2012, 01:19:56 PM »
Very interesting data Lusche!  Is there a connection between map size and longevity of use?  I can't recall the size of Ozkansas but it seems to be closer to the mean time (average map longevity) that all maps could aspire to.  I'd be willing to bet there is a link to map longevity and player happiness.  The longer a map is in play the higher the chance of players to get bored with it and vice versa for the short maps.  If players like it they are upset that it doesn't stay around enough.  The tough part there is how do you measure player happiness....


Thanks for the data collection!


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Offline ALFAMEGA51

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #5 on: September 05, 2012, 01:59:15 PM »
Wow, nice charts snail  :aok
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Offline Oddball-CAF

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #6 on: September 05, 2012, 03:41:18 PM »
  As always, Lusche I find myself fascinated. My sincere thanks. <S>

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Offline Citabria

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #7 on: September 05, 2012, 05:41:40 PM »
excellent post.

trinity monopolizing the up time of all terrains in rotation is bad for the game.

it can be a good map if a side breaks out and gets into the closer clusters of bases behind the front lines that will keep a big fight going... but ussually all sides are stuck at their starting positions or pushed back to their starting positions.

also 30k mountains next to sea level bases make me angry as their realism is nonexistant.
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Offline james

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #8 on: September 05, 2012, 06:27:01 PM »
Is the order they are in on the graph the order they rotate in the game?  If not i there a map list of the rotation anywhere?
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Offline Lusche

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #9 on: September 05, 2012, 06:31:51 PM »
Is the order they are in on the graph the order they rotate in the game? 

Yes.
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Offline Chemdawg

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #10 on: September 05, 2012, 07:09:27 PM »
Glad you can  do this kinda stuff...

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Offline Lusche

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #11 on: September 05, 2012, 07:10:47 PM »
:bhead  <--- What I look like while trying to crunch numbers


I look the same  :uhoh
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Offline Lusche

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #12 on: September 05, 2012, 07:36:36 PM »
Part II: The new planes

Ju 87G and Me 410 have now done their first full tours, the excitement is gone and daily routine and business as usual kicked in.

Let's do the Me 410 first.


This is showing the usage of the Me 410 as a share of all fighter usage (as always, usage= kills+deaths). The further the tour was progressing, the more the usage up to that point was shrinking. It's obvious that players did abandon the new 'fighter' in droves, but that is not an unknown phenomeneom, few planes being added in the past few years were able to hold a high level of utilization.

But how was the 410 used - what did it kill?


And of course, how well did it in that roles?


It's obvious again: The Me 410 is a good bomber killer, but beware if the bombers are escorted by any fighter more capable than a B5N...  :uhoh


But now to the Ju-87G, which is a totally different case. Remember the big "Hangar Queen" laments one month ago? "Nobody gonna use it?"
Well, it seems the pessimism wasn't totally justified. Here is a relative comparison about the usage of the three Tank Busters of Aces High in tour 151:


It seems that at the first weekend of tour 151 there was another rush to try out the 87G, but after that the usage turned out to be remarkably stable - and much higher than some have suspected.

Were there any differences in what those three busters were actually killing? Given the big differences in gun and plane performance, one might suspect that. Here are the numbers:




No surprise - the Il-2 with it's quick firing gun and generous ammo supply is doing significantly better vs light vehicles, which are mostly m3's.
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Offline bozon

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #13 on: September 06, 2012, 03:45:44 AM »
That is very cool Lusche!

The IL2 has a better K/D against all GV. Much more than its killing ability, I believe that this is thanks to its survivability. They are really diffcult to bring down, unless one uses very large calibre cannons. Last one I saw, I raked with the Mossie's 4*20mm, zoomed over it and rolled inverted expecting to watch it crash - to my surprise it kept on going with all pieces still attached. Even most bombers will not survive such a volley from a mosquito. Hurri D's and Ju87s on the other hand...

It is difficult to read from the plots, but is the 410 the second GV killer after the IL2? It's GV K/D looks better than the Hurri D and 87. We all know that the real GV killer is a 1k alt lancs formation and the second is A20, both bombing from F3 view.
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Offline Lusche

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Re: Stats roundup Tour 151. Maps and the new rides
« Reply #14 on: September 06, 2012, 06:15:29 AM »
It is difficult to read from the plots, but is the 410 the second GV killer after the IL2? It's GV K/D looks better than the Hurri D and 87. We all know that the real GV killer is a 1k alt lancs formation and the second is A20, both bombing from F3 view.


No, it is not, and the IL-2 isn't even #1:

Aerial GV Killers Tour 151
1. A-20G              3,932 kills
2. P-51D              2,364 kills
3. Il-2                  2,099 kills
...
6. Lancaster         1,475 kills
...
11. Ju-87G           1,056 kills
...
18. Me 410             581 kills
...
38. Hurri D              208 kills








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