The topic of what happens to skins which lack all the latest files is threatening to derail Skuzzy's Skin Display Page thread so I decided to start a new thread to discuss it.
The following screenshots show how AH III handles old skins that lack the skin effects files that newer skins have.
Screenshot 1 shows a skin with just the diffuse file in the skin folder. This represents a skin that was submitted prior to when HTC introduced bump and spec mapping in AH II. Like all these skins in the game it looks absurdly glossy. It is using the default Panther's normal map as can be seen by the normal-generated ridges on the mud guards. However it seems not to be using the default skin's specular map, its hard to tell whether its using the power or environmental maps. According to HTC a skin like this is supposed to use all the default skin's effect files, if so then this is a bug.

Screenshot 2 shows a skin with only the diffuse and normal map in the skin folder. It is still far too glossy, only the bumps have changed. While this is not a combination that would appear in the game I included it to illustrate why using the default skin's files to replace missing files is not the best way to do this. These bumps match the diffuse skin while the default skin's ones do not. It would be better just to use some stock blank effect files for replacing missing files rather than the default.

Screenshot 3 shows a skin with just the specular map included. This appears to be working as HTC intended, it isn't shiny and the ridges on the mudguard show it is using the default normal map. Including only the power or environmental maps gives a similar effect.

Screenshot 4 is the skin with all four of its effect files present for comparison.
