Beachhead ANZIO
History Frame 2

Frame 2 Battle of Cisterna (Last Man Standing)
Allies
M4A3 (75)
M4A3 (76)
Sherman Firefly
M18
M-8
M-3
Objectives: The Allied armored forces will rush to relieve the cut off Ranger Battalions, capture and hold the crossroads at Cisterna City location 9,13,7. Spawn from V104 east to relieve and capture Cisterna.
Restrictions The Sherman Fireflys will be enabled in the 2nd hour of play.
Axis
Panzer IV
Tiger I
Panther IV
Ostwind
Sdkfz
Objectives: The Axis forces must repel the armored attack at the crossroads of Cisterna City location 9,13,7. Spawn from V105 south to engage the enemy armored units. Axis forces must capture and hold the town of Cisterna.
Restrictions The Tiger Is and Panther IVs will be enabled in the 2nd hour of play.

Victory Conditions
Definition of capture - The side that commands the town of Cisterna.
Allies
The Allies must capture and hold the town of Cisterna.
Axis
The Axis must capture and hold the town of Cisterna.
The frame victor holds the town when the frame has ended.
*This is a last man standing event.
Frame 2 Arena Setting: (No Air)
Arena Settings:
1. Terrain Italy (Latest Map)
2. Icon Range - short
3. Wind 10 kts W
4. Time Start time 1000
5. Fighter and Bomber Warning Range - 36,960 about 7 miles
6. Enemy Collisions - On
7. External view for bombers (F3) - On
8. Visibility - 10
9. Friendly Collisions - Off
10. Fuel 1.5
11. Ack - .2
12. Kill Shooter - off
13. Tower Range 36,960 for display to match the above setting.
14. Radar - Off
Designer Notes:
Lives = 3 per player