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Author Topic: P-51D specularity map bug?  (Read 168 times)
oboe
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« on: May 21, 2012, 10:24:44 PM »

Check out this leading edge section of the tail - it appears to have a different specularity appearance than is should, according to the default spec map.  Inset shows a skin I'm working on, it has the same problem area - yet in the spec map file, this small segment of the tail has the same fill color as the rest of the tail.  What gives?



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DGS II 364th FG 385th FS

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Superfly
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« Reply #1 on: May 22, 2012, 09:23:58 AM »

It is just the way it shades in certain light.  It has been this way since I first made it.
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John "Superfly" Guytan
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"My brain just totally farted" - Hitech, during a company meeting
oboe
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« Reply #2 on: May 22, 2012, 09:39:46 AM »

Ah, thanks for clearing that up Superfly.  I've also notice a strange area on the dorsal section - between the rear of the canopy and the start of the tail; it just seems to look different than the bordering skin sections, even if you have exactly the same texture applied.
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