Author Topic: Alpha Testers Needed  (Read 22529 times)

Offline bcadoo

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Re: Alpha Testers Needed
« Reply #45 on: August 07, 2014, 04:20:00 PM »
I would like to participate in this test.
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Offline SmokinLoon

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Re: Alpha Testers Needed
« Reply #46 on: August 07, 2014, 04:28:53 PM »
Count me in!
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Offline Copprhed

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Re: Alpha Testers Needed
« Reply #47 on: August 07, 2014, 04:34:35 PM »
Please sir, can I have some more? I'd love to be your guinea pig!
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Offline Blade

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Re: Alpha Testers Needed
« Reply #48 on: August 07, 2014, 04:36:05 PM »
In :pray
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Offline bustr

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Re: Alpha Testers Needed
« Reply #49 on: August 07, 2014, 05:22:37 PM »
I'll give it a go.

Are you providing the debug and memory monitoring, or do we have to set that up ourselves? Will you want BSOD dumps first, or have you a 3rd party we send those to? I suspect you won't release your AH specific symbols for running in Windbg or want us to do that. Or will this simply be crashing our PC to produce logs to ship back to you, to make sure your code is accounting for the broadest spectrum of configurations possible?
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Offline Gman

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Re: Alpha Testers Needed
« Reply #50 on: August 07, 2014, 05:35:04 PM »
Have lots of time to help with this, I've been subbing without playing for the last year+ waiting for this day - news of Alpha or Beta.  

I've got 3 PC's, one older HTPC with an early i7 and 5770 video, i7 3930 w/2 680 in sli, i7 3930 w/ 780ti and 4k Asus monitor inbound this week.  I too like others ran 3 screens, but am back to 144hz single and the new 4k monitor once it gets here.  If needed I can pick up another 144hz 24" and go back to 3 screen for testing purposes.  I also have an Asus gaming PC that is about 6 months old and current tech so far as vid display and cpu/drives.

Picked or not, this is great news, again, I've been waiting to see the news light up with a new post announcing progress like this.  Can't wait until the day the beta arena opens.  

Offline steely07

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Re: Alpha Testers Needed
« Reply #51 on: August 07, 2014, 05:45:04 PM »
I'd like to be in please, I work with alpha software all day :)
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Offline MotleyCH

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Re: Alpha Testers Needed
« Reply #52 on: August 07, 2014, 06:13:41 PM »
I'm interested.

I have a old AMD Opteron dual core and another new 6 core AMD.

Both on Dual boot (XP or Win7).
« Last Edit: August 07, 2014, 06:15:52 PM by MotleyCH »

Offline Drane

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Re: Alpha Testers Needed
« Reply #53 on: August 07, 2014, 06:50:41 PM »
Glad to help out if needed.
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Offline Karnak

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Re: Alpha Testers Needed
« Reply #54 on: August 07, 2014, 07:33:49 PM »
I'd be willing to help.  I'll post my system's specs when I next have access to it.
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Offline MK-84

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Re: Alpha Testers Needed
« Reply #55 on: August 07, 2014, 08:25:30 PM »
I'm available to help :aok

Offline Bino

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Re: Alpha Testers Needed
« Reply #56 on: August 07, 2014, 08:54:17 PM »
IN    :aok



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PC Specs

Offline 68Raptor

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Re: Alpha Testers Needed
« Reply #57 on: August 08, 2014, 12:24:34 AM »
Count me in  :salute  :airplane:
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Offline Xavier

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Re: Alpha Testers Needed
« Reply #58 on: August 08, 2014, 02:32:41 AM »
I'm interested in being a tester.

My setup:

Started from the bottom...still at the bottom.

Offline nrshida

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Re: Alpha Testers Needed
« Reply #59 on: August 08, 2014, 03:08:31 AM »
I have some time to help if it's useful. I play on a MacBook Pro through Windows XP on Bootcamp:

Hardware Overview:

  Model Name:   MacBook Pro
  Model Identifier:   MacBookPro5,2
  Processor Name:   Intel Core 2 Duo
  Processor Speed:   2.66 GHz
  Number Of Processors:   1
  Total Number Of Cores:   2
  L2 Cache:   6 MB
  Memory:   4 GB
  Bus Speed:   1.07 GHz
  Boot ROM Version:   MBP52.008E.B05
  SMC Version (system):   1.42f4


It has two graphics chips. I think the second one is the one it uses when booted into Windows:


NVIDIA GeForce 9400M:

  Chipset Model:   NVIDIA GeForce 9400M
  Type:   Display
  Bus:   PCI
  VRAM (Total):   256 MB
  Vendor:   NVIDIA (0x10de)
  Device ID:   0x0863
  Revision ID:   0x00b1
  ROM Revision:   3436
  gMux Version:   1.7.10
  Displays:
Color LCD:
  Resolution:   1920 x 1200
  Depth:   32-Bit Color
  Core Image:   Hardware Accelerated
  Main Display:   Yes
  Mirror:   Off
  Online:   Yes
  Quartz Extreme:   Supported
  Built-In:   Yes
Display Connector:
  Status:   No Display Connected


NVIDIA GeForce 9600M GT:

  Chipset Model:   NVIDIA GeForce 9600M GT
  Type:   Display
  Bus:   PCIe
  PCIe Lane Width:   x16
  VRAM (Total):   512 MB
  Vendor:   NVIDIA (0x10de)
  Device ID:   0x0647
  Revision ID:   0x00a1
  ROM Revision:   3436
  gMux Version:   1.7.10
  Displays:
Display Connector:
  Status:   No Display Connected
Display Connector:
  Status:   No Display Connected


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