Author Topic: What would you do?  (Read 3693 times)

Offline Arlo

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Re: What would you do?
« Reply #45 on: October 02, 2014, 10:39:25 AM »
Your Jewish!

What are bagels about?.

They taste of air :old:

Meat pies taste of meat!

Pretzels :cry

No, my wife is. Reformed.  :)

Offline Lab Rat 3947

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Re: What would you do?
« Reply #46 on: October 02, 2014, 12:00:56 PM »
Quote
eliminate the ww1 arena replace it with a Korean War era....

I would only go for a Korean arena if I can have Hot Lips Hoolihan   :devil


LtngRydr
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Offline darkzking

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Re: What would you do?
« Reply #47 on: October 02, 2014, 02:03:59 PM »
allow squad skins  :aok
raynos32 Leader of the 242nd Sloppy Terminators
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Offline Zacherof

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Re: What would you do?
« Reply #48 on: October 02, 2014, 02:38:17 PM »
I'd hire someone to make maps. Maps where the terrain, towns and bases wasn't all the same exact layout as every other map. I'd change the way CV groups are....meaning different size groups where the ships move independently of each other. Allow planes like TBMs, SBDs and other torpedo planes to get in close enough to at least have a chance at dropping ord before the ack destroys them. Have factories to bomb that would cut down on the type of planes or GVs in the battle....i.e. Spitfire factories, Tiger tank factories, P51 factories etc.
Add railroad heads that can be built or destroyed to control supplies on small portions of maps. Cut out the 12hr switch rule and cut down on some of these stupid pilot wounds. Reduce ack at fields to make masterbaiters actually fight instead of fly around hoping for a proxy kill. That just promotes crappy cowardly play.

You can make the game pretty with sunsets and real looking water until the cows come home, but if the game itself is boring and routine day in and day out ....well... you'll get what ya got.


Oh, and what Tumor said except for the Skuzzy part  :D
I want little gi's running around to explode in pink mist when my 50's hit them........ :devil
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Offline palef

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Re: What would you do?
« Reply #49 on: October 02, 2014, 02:44:03 PM »
Retired

Offline Arlo

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Re: What would you do?
« Reply #50 on: October 02, 2014, 03:01:55 PM »

Offline palef

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Re: What would you do?
« Reply #51 on: October 02, 2014, 08:41:35 PM »
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Offline Rich46yo

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Re: What would you do?
« Reply #52 on: October 02, 2014, 10:17:48 PM »

To answer that, I would have to know first what resources are available to me. Dreams and wishes I have a lot...

+1. Life is funny in that we never run out of things we "want" to do but are always limited in the thing we "are able" to do. A man's first obligation is to care for his family. I do understand the reasoning for many of the new airplane models even if they arent flown much. I may have done things different but I do understand the traditionalists. Airplanes like the Betty Bomber were just to active in the war to leave out. AH is still the best WW-ll sim  I know of.

I think I'll buy IL2BOS also however just to scratch another type itch I get.
"flying the aircraft of the Red Star"

Offline pipz

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Re: What would you do?
« Reply #53 on: October 03, 2014, 03:33:10 PM »
I would wish everyone a happy Friday! Huzzah!!!!!!!!!
Silence tells me secretly everything.
                                                                     
Montreal! Free the Pitt Bulls!!!!!

Offline tunnelrat

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Re: What would you do?
« Reply #54 on: October 03, 2014, 03:41:44 PM »
In-Game: 80hd
The Spartans do not enquire how many the enemy are but where they are.

Offline 68ZooM

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Re: What would you do?
« Reply #55 on: October 03, 2014, 06:28:42 PM »
https://www.youtube.com/watch?v=kfVsfOSbJY0


 may the fleas of a thousand camels infest your underwear after posting that now I must go remove the ice picks from my ears....

 I counter yours with a much funnier version   http://m.youtube.com/watch?v=zzfQwXEqYaI&feature=youtu.be
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Was me, I bumped a power cord. HiTEch

Offline Lab Rat 3947

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Re: What would you do?
« Reply #56 on: October 11, 2014, 01:02:49 AM »
Quote
Quote
eliminate the ww1 arena replace it with a Korean War era....

I would only go for a Korean arena if I can have Hot Lips Hoolihan  

on further contemplation, and on a more serious note;

1.  I would add the P-38H.

2.  perks would be arena specific.
Can you imagine the screams if this was imposed.   :devil


LtngRydr
« Last Edit: October 11, 2014, 01:07:59 AM by Lab Rat 3947 »
LtngRydr
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80th FS "Headhunters"

Offline SkyWolf_WM

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Re: What would you do?
« Reply #57 on: October 11, 2014, 02:07:27 AM »
I just spent 2 years Beta Testing another game.

HiTech has it right and always has. The software upgrade is a good idea. Eye candy is good... it does drive frame rates down sometimes but you still won't need an expensive computer to play it.

This is a good Combat Simulator for people who aren't looking for training wheels or something that should be played on a laptop with a mouse. Or on FaceBook. Or an Iphone.

If I was HiTech I'd keep doing just what they are doing.  :salute
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Offline helbent

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Re: What would you do?
« Reply #58 on: October 12, 2014, 08:05:55 AM »
How much will you be pay per year?

HiTech

Enough for remedial grammar classes.    :rofl

LOL classic HT post
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Offline Chris79

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Re: What would you do?
« Reply #59 on: October 12, 2014, 08:50:27 AM »
I have read a few good ideas here, I would like to add some more and expand on some previously listed
1. For bases.
    a. A large field, I think large fields need to have larger towns if not small cities close to the field itself. This would make the base itself more difficult to take and promote urban combat to some degree.
    b. Medium field, A smaller town a bit further away from the field
    c. Small field, I'm sure you have figured out the pattern
    d. Ports, IMHO I think there ought to be se sort of seaplane option.
    e. VBase, IMHO I think there ought to be a small dirt strip capable of launching a few select ordless light fighters.
2. The idea of having  multiple types of naval task groups I strongly agree with.
    a. A Japanese task group with that's countries respective ships.
    b. A British task group
    c. A German task group. I may be getting a little dreamy here and I know it wasn't constructed, but a Graff Zepplin class C.V with a Bismark Class BB would be a sight to behold.
3. I agree with the idea that downed pilots ought to be able to take a map-room. I even agree with the 4 20mm A-20 as long as F3 mode is completely eliminated for all bombers that can take off with out bombs.
4. Seasons, I think it would be interesting to fly around with the color changing on the leaves of the trees
5. Weather. I may be getting overboard here, but I think randomly changing local weather events would make play a bit more interesting
    a. Ground fog, make bombing gv's more difficult
    b. 15k overcast stratus layer.
    c. Thunderheads
    d. Different types of regional maps. I.E desert, snow, steppe, ect.
6. A system of being able to use indirect fire methods for G.V's and artillery if its ever added.
7. I don't enter manned guns often, but when I do it would be nice if it were auto trained on the nearest con.
8. C.V puffy ack. C.V puffy ack ought to for no reason what ever be-able to reach land. The most annoying thing in AH is flying 10k over town to and one ping oiled by ack. Also puffy ack needs to be a function available 5inch guns for a task group. Lets say for arguments sake that a task group has a total of 20 5inch guns, if no guns are destroyed or manned then puffy ack ought to be full force. Now, if 10 of those guns are manned or destroyed, then the affect of puffy needs to be cut in half. I find it interesting that you have a task group that is down to one destroyer in which all guns are manned, and puffy ack is at all forces.
9. A limited FTP plane set for the MA, (LA5, 109F, Spit5 p39, ki61) ord disabled.
10. Sheep
 










Chuikov