Randy's advice is great IMO, using another player's setup will never feel as right as just setting up your own - you can use them as a general guide, but I've never once stuck with another player's profile and always made my own, or changed theirs if I grabbed it.
One thing I found with the Warthog - I use all the higher end Hotas, have quite a collection now, but typically prefer the CH Fighterstick for AH as it combines the best precision and lightest movement along with decent quality. Using the thumb hat for views, I always used the pinky switch on the bottom of the front of the stick for "look up", so I could combine hat views with look up quickly. Using the Warthog, it's very tough to do this if you have large hands, or even medium hands I'd wager. That same pinky switch isn't on the front of the stick, but angled toward the 11 oclock position making it harder to press without turning your wrist a bit, plus the larger vertical switch/paddle thing if you want to use that instead for "look up" means your pinky is floating in space instead of on the stick. So, using the WH for me meant changing how I had done things for over 10 years when it came out, so far as flying AH went.
I stuck with my CH sticks/throttle for AH as a result, and use the TM and other custom stuff for DCS and other sims where rapid SA/head movement isn't as critical I guess.
I have trackIR too, don't use it as much now that i have VR, but even in AH I always found using thumb hats/buttons faster in close combat than tIR was for me, so I would habitually flip trackIR off whenever I got into a fight. I probably should have just forced myself to stick with trackIR by disabling the view buttons on my stick, but now that VR is out it doesn't matter as much, plus with VR in AH it's back to using the hat system for faster dogfighting view switching anyway.