For my results BM, Trans., Horizon were checked, Dis.Pal.Tex. unchecked and both sliders full left. Variuos WHQL Det drivers were used.
A= on ground no tracers, B= on ground tracers, C= airborne @3k agl no tracers, D= airborne @3k agl with tracers.
Note- My frame rate varied + or - 1 frame when 0, 1 or 2 drones were on screen, some variance even when no drones displayed at 3k agl.
Det Driver * A * B * C * D
29.80 * 29-30 * 12-13 * 52 * 18-20
30.82 * 29-31 * 13-14 * 48 * 20-21
31.40 * 30-31 * 13 * 53-54 * 19-21
40.72 * 27-29 * 11-12 * 49 * 17-19
43.51 * 25-26 * 10-11 * 42-43 * 17-18
45.23 * 25-27 * 11 * 45 * 18
NOTED GLITCHES-
1- Grassy hill under 'TOWER' can be graphically destroyed, it will stop GVs/planes and CM eye as though it's still there.
2- GV can not move out of building at initial base spawn point although CMeye will fly through them.
System Specs.
CPU- Athlon XP 1500+ [ 1333Ghz and 133Mhz bus ]
Mem- 256Mb
Video- GeForce4 Ti4200 64Mb DDR
Sound- SB Live [ accel @3/4 ]
OS- Win98se updated
DX- 8.1
Controls- All CH; FX joystick, Pro Throttle and Pro Rudder.
No O/Cing for the tests.
FYI, 3D Mark 2001 results; Det driver, 1024x768x32, 1280x1024x32.
29.80 * 7705
30.82 * 7735 * 6692
31.40 * 7700 * 6677
40.72 * 8477 * 7084
43.51 * 8368 * 7016