Originally posted by MANDOBLE:
In this kind of arcadish (sometimes called quake) arena, SpitIX has and edge over most of the planes.
I'll do the likewish dedicated explanation for you.
It's not fast, a 190A5 can run it on the deck or at altitude.
If it dives after you, most planes can roll away from it and use that as their escape.
It can turn well, but bleeds energy just like the rest of them. Rope-a-dopes are a spit killer every time.
It's not by any means the fastest or even close to the fastest. It's mediocre in the speed aspect.
In a furball oriented MA, it's not about who can turn the fastest, who can roll the fastest, who holds all the cards, or who holds none.
It's about using what you were born with, your brain, to figure out strengths vs weaknesses and other trivial information and data for you to beat your opponent.
This is air-combat, not some g'damned kindergartner play ground where everything has to be "fair" so no one takes their lack of two balls and goes home.
Get real, if I didn't want a challenge I wouldn't play this game.
-SW