Author Topic: the infinity map just drags on and on and...  (Read 1440 times)

Offline beet1e

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the infinity map just drags on and on and...
« Reply #15 on: November 30, 2003, 01:07:25 PM »
Quote
Originally posted by nopoop
Invinity for some reason is the map of the hordes. Pizza rarely has the "hordes".

Some little quirk in the map, I don't know what it is that brings out the hordes. It's not the map size. If it was than big isles and pizza would be carbon copies.

More than not the South East corner becomes the horde center on that map everytime it's up.

I think it's the funnel feature, everything squeezed into channels.

Of course that's just my opinion, opinion may vary.

Beet1e agrees with me in this.

Don't ya beet ??
I agree with MiniD when he said that mob mentality has been taken to the nth degree on this map - he was talking about the QWW map.

You don't see hordes so much on pizza - even when there are 400 people in the arena. That's the main reason I prefer it. I hate the horde/gangbang/suicide fuel pork tardz. Just last week, I was G-tenning... and the Bish tactics to capture our bases were to send in wave after wave after wave of buffs, plus jabo fighters to suicide dive bomb the fighter hangars. The conveyor belt was kept going because the guys just taking off from the Bish field were the ones who had just suicided moments earlier. In that scenario, I agree with Lazs - the capture comes down to numbers. But the reasons for this are that the fields were sufficiently close together for the dweebs to do it without getting bored, and because of all the siren/flashing map/base under attack warnings and the Missun Editor. The game as it stands does not make any provision for stealth attacks.

But on the pizza map with the fields further apart, A.D.D. cuts in, and the tardz need to get a sugar fix just to be able to stay focussed on the job in hand for 10 minutes. Some of them don't understand why their LA7s don't work so well above 12K, yet more find that their vertical pull-ups (HO attempts) will have them tumbling to earth. So they'll whine to HTC - "Waaaaah, altitude sucks"... :lol

Offline Flyboy

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the infinity map just drags on and on and...
« Reply #16 on: November 30, 2003, 01:17:06 PM »
Quote
Originally posted by beet1e

But on the pizza map with the fields further apart, A.D.D. cuts in, and the tardz need to get a sugar fix just to be able to stay focussed on the job in hand for 10 minutes. Some of them don't understand why their LA7s don't work so well above 12K, yet more find that their vertical pull-ups (HO attempts) will have them tumbling to earth. So they'll whine to HTC - "Waaaaah, altitude sucks"... :lol


you know something, thats actually make sense!


:aok :)

Offline Shane

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the infinity map just drags on and on and...
« Reply #17 on: November 30, 2003, 01:25:23 PM »
Quote
Originally posted by beet1e
I hate the horde/gangbang/suicide fuel pork tardz. Just last week, I was G-tenning... and the Bish tactics to capture our bases were to send in wave after wave after wave of buffs, plus jabo fighters to suicide dive bomb the fighter hangars.


I guess a little closer-in to the lemming base interdiction would be asking too much... 2-3 people doing this can have a pretty big impact on the lemming stream, buying time for the goobers close defending the base under attack to start pressing back.

for all of the "stratergery" i rarely see efficient "tactics" - and lemming stream hordes is neither efficient nor a tactic because 99.9% of the time none of those lemmings are bother to run their own interdiction beyond the base being hit, resulting in defenders at various alts being able to whack so many goons. (properly escorting goons is another issue :D , and done correctly involves the aforementioned offensive interdiction.)

so many tools, so few clues.

see, i pretty much put the stratergery part of the game aside, simply too many dweebs and seals who think the lemming horde is all that. too few so-called vets willing to teach various aspects (not just dogfighting) of the game to all these noobies and oldbies.
Surrounded by suck and underwhelmed with mediocrity.
I'm always right, it just takes some poepl longer to come to that realization than others.
I'm not perfect, but I am closer to it than you are.
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Offline DipStick

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the infinity map just drags on and on and...
« Reply #18 on: November 30, 2003, 03:36:15 PM »
Originally posted by MetaTron
Our squad has had the most fun just this last week. We didn't see much resistance
--------------------------

Quote
Originally posted by Toad
If you think about it, that pretty much sums up the score-potato, spawn camper, no-risk idea of AH fun.

And posted by one of the spokespersons of that ideology, as well.

Exactly.

Offline JB73

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the infinity map just drags on and on and...
« Reply #19 on: November 30, 2003, 06:03:46 PM »
thnx replicant!
I don't know what to put here yet.