Author Topic: Limit number of planes/types out of bases  (Read 1320 times)

Offline muckmaw

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Limit number of planes/types out of bases
« Reply #30 on: December 02, 2003, 03:22:26 PM »
The best way in the world to stop a steamroller agression is like you said...

Take out the troop training center, kill the city that supplies it, and kill the front line barracks.

Why is it, no one bothers to do it? Not even the Mega-strat types.

Offline JB42

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Limit number of planes/types out of bases
« Reply #31 on: December 02, 2003, 03:51:10 PM »
You people are funny.I think most of you just want to complain about something. I hear one guy talk about how it would suck to limit who can fly out of where and on another post complain about how there are too many people in one spot. LOSER!!!

I thought AH was a simulation as well as a game. The hordes have to be dealt with. Even the massive landings on D-Day were still but a fraction of the total Allied strength. On many occasion I have seen up to 50% of one countries active participants in one sector. Thats not simulating warfare.

This is not QuakeHigh, there needs to be very real rules and strategies that need to be inforced at the expense of the Whack-a-mole wannabes. Sorry if somethings dont trip your trigger, but hey this is free market, you don't like, go find better.

You want to be able to fly Spitfires, protect the Spitfire factory. If you want to just furball in your Spitfire, well you better hope some other guys are protecting your factory, but STFU if you lose it. You want camp spawnpoints for outrageous gv scores, fine. You better hope other players are protecting your Capitol so you don't get reset. (The previoys exapmles were used using ideas from other posts)

You can't please all the people all the time. All AH can do is make a great simulation and hope that those who like it stay and play/pay.
" The only thing upping from the CV are lifejackets." - JB15

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" I'd rather shoot down 1 Spit in a 109 than 10 109s in a Spit." - JB42

Offline lazs2

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Limit number of planes/types out of bases
« Reply #32 on: December 02, 2003, 03:56:10 PM »
so jb42... are you saying that good gameplay would be to have one factory that made spitfires and when that factory is dead you have no more spitfires??   maybe you are saying have 100 factories that each one represents one of all the planes and vehicles allowed in the game?

why not simply have factories that limit only LW planes?

who chooses?  you?
lazs

Offline Toad

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Limit number of planes/types out of bases
« Reply #33 on: December 02, 2003, 03:59:08 PM »
Quote
Originally posted by muckmaw

Why is it, no one bothers to do it? Not even the Mega-strat types.


Because they're far more interested in avoiding a fight on anywhere near equal terms so they just steamroll and pork fuel?

Just a guess.

42,

Yeah, some people are funny.

For example there are some folks that think everyone cares about resets. There's folks who think that everyone wants "strategies" and "very real rules".

Then there's other folks who realize not everyone seeks the same experience even though they're all in the same arena.

So, in the end, it does come down to limiting. Some folks want to limit how other folks play. Some don't.

Best choice of all is maps/gameplay that allow everyone to pursue their goals simultaneously.

Or do you prefer the "my way or the highway" approace of "hey this is free market, you don't like, go find better."?
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline JB42

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Limit number of planes/types out of bases
« Reply #34 on: December 02, 2003, 04:04:56 PM »
Actually I didn't see my endorsement on any of the ideas. I'm simply throwing out other ideas from other posts to show how the greedy and selfish would suffer for their dispostion.

However since you brought it up, If there were to be 190 and 109 factories you better believe I would have guys dedicated to making sure the dont get hit. All those delicious kills of fat Jabos and/or slicing and dicing bomber formations, TASTEY!!!!

Now for what factories there would be, would anyone care if the P40, Ju87 or Ki-61 factory got bombed. I doubt it. Factories would probably revolve around the planes that have the biggest impacts ie: Dora, P51D, P47D-30, N1K, Spit Mk9, and yes the La7. Not saying those are to be written in stone, but you get the idea.
" The only thing upping from the CV are lifejackets." - JB15

" Does this Pony make my butt look fat?" - JB11

" I'd rather shoot down 1 Spit in a 109 than 10 109s in a Spit." - JB42

Offline Murdr

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Limit number of planes/types out of bases
« Reply #35 on: December 02, 2003, 04:09:37 PM »
I trudged my way through some of this drivel, and found some of the most miopic arguing points.  I think the thread starters premiss was to aliviate the steamroll effect.  

(paraphrase) "Im a furballer.  I just want to fight.  Screw you for wanting to limit my choices"

Helleeo?  Choices are limited for those who log on a certian peak times to find the most populace country has a 70-150 pilot advantage.  There are times where it is nearly impossible to find any fight at any alt other than being ganged.   Sure you could theoretically strat out the front line fields, not that you would ever get within visual range of it.  

Yes it would be such a shame if the guys with the huge numbers advantage were inconvienced by having to up at a different field. (boo, hiss).

At face value, I dont think its a terrible suggestion, though some points that were brought up would have to be addressed.  I have always liked the plane factory idea.  If it were implemented to rotate which plane type would be affected, no doubt people would still cry .

However none of this addresses the root of the problem, which is the lack of responsible squads in the game.  Specifically the ones that are more than happy to feel they are great and effective because they fly on the coutry with the most numbers, and can kick bellybutton all the time.  

Hats off to the squads that do switch countries to balance the numbers, and make game play better for everyone.

Offline ALF

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Limit number of planes/types out of bases
« Reply #36 on: December 02, 2003, 06:27:14 PM »
Limiting # of planes in AW (as said before) was nothing more than a workaround for limited bandwidth and limited CPU capacity of the players.  It has NO OVERT BENIFIT and several huge disadvantages, not the least of which is making missions almost impossible.

Imagine if you will....there are 145 Bish online...only 10 bish bases left...and only 3 have more than 25% fuel....we limit it to 25 per base and we now have 70 bish who are F***ED......wait a minute...I like this idea more now.  I can hear the whines now:rolleyes:


Its at threads like these that I thank God that Dale has more experience and wisdom than most posters here:aok

Offline Vortex

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Limit number of planes/types out of bases
« Reply #37 on: December 03, 2003, 08:09:45 AM »
The last thing this game needs is more tools to pork fields...which is basically what this is, just through a hard cap.

Definitely not a good move imo. If 500 people want to launch from two opposing fields and get it on, let em. Hell, this game needs MORE of that not less!

The bigger the furball, the better :)
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Offline lazs2

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Limit number of planes/types out of bases
« Reply #38 on: December 03, 2003, 08:18:55 AM »
vortex... are you suggesting that we let people have fun without impacting dozens of other players?   Are you suggesting.... choice?   Let people do what they want so long as they don't have a lopsided effect on the other players?  

well... people would just fight each other then..  

lazs

Offline Vortex

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Limit number of planes/types out of bases
« Reply #39 on: December 03, 2003, 08:20:10 AM »
I know, a bit of a weak moment on my part lazs...talking crazy and all I is!
« Last Edit: December 03, 2003, 08:22:46 AM by Vortex »
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Offline Mini D

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Limit number of planes/types out of bases
« Reply #40 on: December 03, 2003, 09:19:16 AM »
Or....

People could try not flying in the sector with the biggest green bar in it.

Just a thought.

MiniD

Offline Grizzly

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Limit number of planes/types out of bases
« Reply #41 on: December 03, 2003, 12:04:30 PM »
Quote
Originally posted by Dead Man Flying
Limiting the number of planes at fields was not an Air Warrior "feature."  It was a workaround to network and server limitations of the day.  What you're basically suggesting is that we throw out years of technological advancement and improved code in order to implement a feature that was never actually a feature at all.

No, thanks.

-- Todd/Leviathn


It was used to spread out the players it's true. And this is what it would be used for in AH also, but for a different reason. To prevent some of the huge horde spawns to do battle with tool sheds and capture territory without confrontation. That, after all, is the purpose of this thread. It's just an idea... there are others. Perhaps one day one of us will think of a good one. But this won't happen if you stomp on them.

grizzly

Offline Grizzly

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« Reply #42 on: December 03, 2003, 12:09:23 PM »
Quote
Originally posted by Dobe
Nice idea.AW also had it so you could bomb the spitfire factories,and make the Spitwad unavailable.Much to the chagrin of all the Spit tards,myself included.
Bomber dudes would like having their efforts bring real pain to the enemy,rather than worrying about the score.
Having only certain planes available at different bases,would also lend to the anguish.Heck, should use the rolling plane set like Warbirds,you talk about side switchers hehe.
I guess it all boils down to the fact that we need something new to keep up our interest.

Dobe


I think you need to be more attentive in the arena. Spitfires got their reputation as weenie planes in RR AW where they were rediculously affecive and easy to fly compared to the other iron. In AH they are severly limited in usefullness. You might notice that the dweeb planes of choice have now become the P51 and LaLa.

grizzly

Offline Toad

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Limit number of planes/types out of bases
« Reply #43 on: December 03, 2003, 12:19:00 PM »
I believe the real source of confusion is that there's a remaining cadre of hard-headed obstinate people here who still think this should be an air combat game.

It isn't. Get over it.

Remember back when they altered the game description on the Home page?

A momentous day in history that went largely unremarked.

"Those were the days, my friends, we thought they'd never end....."

Well, they ended.

Root about in the garbage; there's still some tasty tidbits to be found now and then.

But the future of this game is in the WW2OL mode, I'm thinking. The AH2 update: you see big improvements in the air environment or do you see that the ground features are much more hospitable for foot soldiers and vehicles?

Ever wonder if anyone does a cost/benefit analysis of catering to several thousand hard core aviation afficianados versus catering to hundreds of thousands of FPS fans?

Ponder that a while.  ;)
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Dobe

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Limit number of planes/types out of bases
« Reply #44 on: December 03, 2003, 12:28:59 PM »
Griz,
Never flew RR in AW.I try not to pay too much attention in the main arena,as it tends to piss me off.I just fly around trying to have a nice time,but that has been extremely hard to do lately.
The next Spit pilot that kills me,I'll make sure to tell him his ride isn't useful in the MA.I fly every plane,and try not to categorize them.In the USMC,we had a saying,if they're *****in,they're happy.We sure got a lot of happy campers around here!

Dobe