There were many late war planes, particularly Japanese, that were amazing machines except for engine reliability. This was a MAJOR problem for the pilots and the reason that many of these planes did not do as well as they should have.
Now, I understand that random engine failure would not make for a fun game but how about this:
Each engine would have a reliability rating based on historical evidence. A Thunderbolt would be 90% and a Niki would be 35% (just random examples and I'm guessing- I have no idea about actual reliability). Every random couple of minutes, between say 5 minutes and 15 minutes, a dice would roll. If you're flying a Tbolt and the random number is a 60 (below 90, the percentage reliability of your engine) nothing would happen. If you're flying a Niki and the number is 60 (above 35) your engine would belch black smoke and quit for a random amount of time, between say 5 seconds and 1 minute. It would then kick back into life and all would be well until the next random dice roll.
This would be cool because it would throw an element of chance, and realism, into the mix and, just like real life, engine reliability would be something you would have to consider when choosing a plane (not just turn rate, speed, guns, etc.)
You could also incorporate it into the strategic scheme. If you knock out the factories the reliability of the engines for that country would fall. So a country with two fields, no headquarters and no factories will have severely less reliable Jug engines than the country with the most resources (50% instead of 90%, for example).
Incidentally, the engine would belch black smoke when the engine goes out AND comes back so you couldn't base an attack on someone because you KNOW their engine is out due to the black smoke.
Does this make any sense?
When I read about late war Japanese planes they all seem to say, "This would have been an incredible plane except for the reliability of it's engines." The Luftwaffe was being strangled and the few planes it could get into the air were just not of the same quality as when they were gobbling up Europe in the beginning. I'm just trying to think of a way to incorporate this into the game.
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RUST
[This message has been edited by rust (edited 09-27-2000).]