Author Topic: gameplay, censorship, et al....  (Read 3626 times)

Offline sling322

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gameplay, censorship, et al....
« Reply #30 on: December 06, 2003, 12:00:07 AM »
Dammit HTC....you bunch of slackers!!

I havent heard a single word about happy hour in over 3 months.  This is absolutely ridiculous.  If you dont remedy this situation promptly, I will be forced to do something rash.

Offline Hades55

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« Reply #31 on: December 06, 2003, 12:43:14 AM »
EDO was the moderator someone UsaHawk ?

Offline mrblack

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« Reply #32 on: December 06, 2003, 02:12:23 AM »
EDO nothing I said was directed at you.
It was commentary in general.
I too have been muted But I have a bad temper and a big mouth so most of the times I deserved it.

Somthing that has always struck my funny though is how a person can swear in a foreigne language and get away with it:(

Offline beet1e

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Re: gameplay, censorship, et al....
« Reply #33 on: December 06, 2003, 03:25:39 AM »
Quote
Originally posted by EDO43
If there were an actual military fighter squadron flying here, they’d be untouchable. Any one of the three sides, if organized similar to the military would be as well.  This will NEVER happen in a game where people insist on doing their own thing and everyone is equal and free to do as they please.  Such is the nature of pay per play online gaming.  This aggravates me to no end.  Everyone wants  to win but in order to do that, ya gotta be enmasse.  Strategy, planning and tactics mean absolutely nothing any longer.  Before the demise of AW, this game was unbeatable for playability, and etiquette.  Some of you weren’t around back then but those who were, can testify that AH was a different world entirely.  
Good post, EDO. I feel your pain. Some folks think that a successful campaign is dependent on only numbers. They're wrong. The keyword is Organisation. But people think it's Numbers because in the AH-MA, there is no organisation. You'll have buffs porking a field even when asked not to (troops on the ground and running), and the buff pilot might take the attitude "it's my $14.95; I've brought these bombs all this way and I want the points so I'm going to drop them. I don't care about YOUR war.......". I've even seen that last sentence posted on the BBS, and it filled me with despair. Not that a game matters - just that someone could take that attitude.

As far as I can tell, strategy, planning and tactics never meant anything in AH. Stealth missions are doomed by bardar.

I had hoped that AH2-TOD might solve these problems, but it seems too many people just want easy kills/make stuff go boom. At the last con I went to, I saw three guys sitting together and their main objective seemed to be to find "a good vulch". When that enemy had been beaten into submission, they'd look for another "good vulch".

Even the furballers - those champions of the right of everyone to do as he pleases in the MA - are now distressed by the lamentable mess the MA has become. There was a time when, had *I* made a post like this, that the considered furballer response might be something along the lines of "I love it when someone states in absolute terms what should and should not be considered fun". Of course, they are now having to eat their words with a fork and spoon now that there are hordes of guys whose main objective is fuel porkage at the front line bases of the opposition. But hey - they're just having *fun*...

Offline mold

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« Reply #34 on: December 06, 2003, 08:17:12 AM »
Quote
Originally posted by EDO43
Furballs outside a base don't win wars.


No, but they're fun.  MA is about fun.

Quote
Originally posted by EDO43
Maybe I'm trying to implement real time strategy somewhere it doesn't belong.


Yes I believe so.  The game has to be designed as an RTS to be a good RTS, not just CTF with tweaked parameters.  Which is what TOD is about I guess.  We'll see.  Twill be fun if it is.

Offline Toad

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« Reply #35 on: December 06, 2003, 09:23:40 AM »
Beet, you still miss the point.

While I won't speak for all the guys on the "furball" side, I'll reiterate this because you refuse to accept it:

I don't care what you do to have your definition of fun in AH. If  you want to bomb toolsheds, more power to you, enjoy and have a nice day.

However, in the MAIN ARENA, I think the design and implementation should allow EVERYONE to have fun. IE, while you're conquering the world, there needs to be a place for those that have no interest except finding a good fight.

(Sorry, I don't consider  your no-risk style "finding a good fight".)

You continue to try and define "fun" in the MA in your absolutist terms. That's laughable; you can only speak for yourself. Reread the snipped Skuzzy quote in the above post.


It's clear to even the most casual observer that HTC did NOT design the MA in a way that will fulfill your definition and it's even more clear that he's not going to significantly change it to placate your group.

Lastly, this one had me :rofl

Quote


it's my $14.95; I've brought these bombs all this way and I want the points so I'm going to drop them. I don't care about YOUR war.......". I've even seen that last sentence posted on the BBS, and it filled me with despair.


Despair? My, what a sheltered life you lead! Talk to Oz about pancreatic cancer and then get back to me.
If ye love wealth better than liberty, the tranquility of servitude than the animated contest of freedom, go from us in peace. We ask not your counsels or arms. Crouch down and lick the hands which feed you. May your chains sit lightly upon you, and may posterity forget that you were our countrymen!

Offline Tumor

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« Reply #36 on: December 06, 2003, 09:50:39 AM »
Reaffirmation:  With all thats "out there" these days, I can't help but wonder why folks stay here and complain "it aint no fun".  Explore your options.
"Dogfighting is useless"  :Erich Hartmann

Offline bockko

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« Reply #37 on: December 06, 2003, 09:58:40 AM »
Toad, yet another well-grounded post; ah is just a game, pure entertainment; cancer, loss of a job, parenting, etc are true stressors. Yep, things like getting waxed in here, while momentarily irritating, have no bearing on real life..or at least shouldn't. :aok

Offline Dowding

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« Reply #38 on: December 06, 2003, 10:16:10 AM »
But does it really matter in the grand scheme of things?
War! Never been so much fun. War! Never been so much fun! Go to your brother, Kill him with your gun, Leave him lying in his uniform, Dying in the sun.

Offline anton

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« Reply #39 on: December 06, 2003, 11:40:22 AM »
IMO, gameplay has gone downhill in accordance with attendance going up. I feel the same thing happened to AW.

I have always wanted more than just 1 arena with full choice of planes. I think that is the sile reason CT isn't more popular.

I really dont expect HTC to implement ANY changes to the current MA, until after TOD has been released & its impact evaluated.

I hope that TOD will be the answer to many of these problems. Personally, I feel pretty confident that TOD will either be the place to play, or will draw enuff of the "masses with minimal mentality"  away from the current game, making it enjoyable again.

I plan to keep my account & wait to see how things pan out.

Offline Guppy35

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« Reply #40 on: December 06, 2003, 12:17:25 PM »
Fly the scenarios.  People on the same side, working the plan and trying to succeed.  Everyone's role defined, etc etc.  You'd be surprised how organized a group can get in those things.  By signing up for those people accept that they will have a defined role in the game

MA is the hamster wheel, going round and round.  It's a different kind of fun.  To expect people to play it your way is an unrealistic expectation.

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Offline lazs2

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« Reply #41 on: December 06, 2003, 12:51:11 PM »
edo... many of us do not want to win the war.... we don't give a crap who wins the war.  

worse.... we think that any organized combat along the lines of what you enjoy is so boring as to be not worth doing.

if a real squadron came here they could bomb and energy fight in P51's all they wanted at 30k  they wouldn't even see me.. they probly would do well against single 30k dweebs and undefended fields... they had better hope that they didn't find themselves in the weeds with some people i could name.

lazs

Offline Steve

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« Reply #42 on: December 06, 2003, 01:51:13 PM »
Name them, brother, name them!!!! Testify!
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Offline Hajo

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« Reply #43 on: December 06, 2003, 04:08:01 PM »
EDO......your Post was well thought out, and brought forth some good ideas.   You sound quite similar to me, suffering burnout.

For instance....turn on the puter...initialize Contrl Manager, select my map.  Log onto AH......go to tower look at Map....then say
NAWWWWWWWWWW not today, just don't feel like it.

Within the last two months I've logged on quite a bit less.  Nothing to do with the game at all....best flight sim in the business
.  When I do log on the competitiveness isn't there.  SA drops
about 4 notches......shoot JOCs Sheep.....fly inverted through a hangar....usually auger doing so then log.  If that ain't boredom
I dunno what is.  Now....again it's not the game....it's the familiarity with it .  Heck....at 54 maybe I'm starting to grow
up...but I seriously doubt it.

Still keeping the AH account....but will continue for a while to take a break.....no more 6 hour days playing when the weather is bad.
Will log on when I feel like it.

EDO.....suggest ya do the same...take a break...or play shorter periods of time.  We've both been around flight sims for 10 years or better....and probably will be around longer...take a break.
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Offline Ack-Ack

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Re: gameplay, censorship, et al....
« Reply #44 on: December 06, 2003, 07:16:17 PM »
Quote
Originally posted by EDO43
Before the demise of AW, this game was unbeatable for playability, and etiquette.  Some of you weren’t around back then but those who were, can testify that AH was a different world entirely.  





Oh brother...another twit that's blaming AW for the demise of AH.  Here's a quarter, go by yourself a clue.

ack-ack
« Last Edit: December 06, 2003, 07:23:19 PM by Ack-Ack »
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