The first hour I spent looking for enemy aircraft to see how my system would do. Much better than I expected with fps around 30 until I saddled up on a bandit, any bandit, then it would stutter badly but hey, what can you expect with my sys spec.
I like the tail wheel model. I can't explain the difference in the way the a/c handle. Maybe it's like getting new tires, it's the same old buggy but it just feels better.
Finally reread the testing criteria and after checking out the impact of haze at 30K for my bomber runs, I found the new City and flew under the covered bridge, then I took an M3 and drove across it. After bumping into all the buildings in the area I drove off into the ravine and flipped upside down. Crawled around in my M3 and noticed the bottom of the bridge could use some paint.

Large Cities for bomber targets.
Large Cities + rivers with lots of bridges, imagine the tank battles.
Now to see if I can blow up a bridge.

Platform:
Intel P3 800 over clocked at 824, 256 MB Ram
ASUS CUSL2-C MoBo Award Medallion BIOS v6.0
WindowsXP Pro
DirectX 9.0b
ASUS AGP-V7700 Pure/deluxe v31.40G, 32MB (Gforce 2 GTS)
Vid-Driver ver. 6.13.0010.3140
1024 x 768 / 32bit / 75Hz
SB Live! at 25% acceleration. Microsoft driver
In-game Video settings:
1024 x 768, 32-bit color, Unlimited frame rates"
Gamma=1.9
LOS = 45%
DOS = 0%
unchecked “Bump Mapping
unchecked “Transitions”
check “Horizon”
check "Disable Palletized Textures"
unchecked Terrain Mipmapping
unchecked Object Mipmapping