SimGuild has their upcoming online sim Battle of Britain in beta test.
www.dogfighter.com has an article on the game. The FM seems to be pretty arcade, clearly directed to the mass market. It is still in beta though.
But what caught my attention is that their icon system definately has some new ideas:
"What Simguild has done is to introduce a uniform colour for all icons (what a concept! Identifying planes by their shape and colour!) and furthermore only made them appear at close range. The only data presented is player ID and the icons begin as almost transparent, becoming more and more visible as the range closes.
This icon system is close to masterful: friend or foe has to be determined by such factors as number of engines, flashes of paint colour (the yellow under the nose of a Bf-109, for instance), shape of the wings and finally, when up close and personal, crosses or roundels… no plane type is given, nor are there range numbers that count up or down.
Part of the reason Simguild can adopt this system is another undoubted highlight: a historical setting. This is yet another factor that I find so crucial to immersion -- flying Spitfires against Spitfires has never been appealing to me, nor Messerschmitts versus Heinkels because it destroys the fantasy of being in real combat of the era. By squarely positioning Battle of Britain in a historical setting, as its title implies, Simguild has done wonders for the genre. "
The color and visibily change of the icons sounds like a very nice idea to me, and I'd like to see that in AH also.
Read the whole story at:
http://www.dogfighter.com/reviews/show.php3?review=944249295 Camo
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Camouflage
XO, Lentolaivue 34
www.muodos.fi/LLv34 "The really good pilots use their superior judgement to keep them out of situations
where they might be required to demonstrate their superior skill."
[This message has been edited by LLv34_Camouflage (edited 12-10-1999).]