Old thread I know, and no answer makes me believe its not possible. What is interesting and only one person seemed to see the value of such a tool.
Drones fly one hard coded path off line, one plane type, one speed. Being able to fly in film as was possible in the later versions of "the other game" was a great way to practice deflection shooting and how to practice winning a won fight that was lost online because of faulty technique.
Such a tool would not be difficult to add. As is, the drones get their plane type, speed, alt, attitude etc., from some hard coded data in the program. With fly in film, the data would come from the film. As far as objects being destroyed corrupting other events, as for as I can tell, the only logic checking is done for the players vehicle. If a plane took off from a carrier you leveled while flying in film, it would look like the plane was taking off from a few feet above the water. Ther host wouldn't care, because all its doing is rendering the planes position and tendancy. If you shot down a plane in film, it would be a simple switch to not render that plane anymore ( or as "the other game" did - render them flashing.).
Anyway, IMO, its a valuable tool that lets you set up situations you seldom find online, and set them up quickly.