Author Topic: Ground/Air war idea.  (Read 254 times)

Offline miko2d

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Ground/Air war idea.
« on: December 20, 1999, 05:18:00 PM »
 While many people (me included) expect the introduction of the ground war with a great deal of hope, there are few issues with it mentioned in some posts.

 The first one is the distances involved - jumping into a plane and flying 20 miles just to get your bellybutton suddenly blown off is fun. Jumping into a tank to get the same treatment is not. With an average speed of 20 miles per hour it would take lots of time just to get anywhere. I am not even talking about the mountains - the tanks would have to drive around them!
 Besides AH is a plane simulation. Even if there were some people willing to try driving a tank, they would probably not do that on-line lest to become an object of ridicule of their high-flying mates.

 I am sure the bright fellows at HTC will solve those problems for us sooner or later, I just thought to give them an idea that may add some to the game withing it's current framework.

 Before the WWII the russians were much more advanced in the area of airborne assault then it is known. They had about a million of highly trained paratroopers, advanced gigantic sailplanes, etc., etc.
 They planned to use all that stuff to capture the Europe. Unfortunately (for them), Hitler realized what they intended to do and attacked first. So all those airborne troops were used (and mostly lost) as a regular infantry in the defensive campaigns. They did have a couple of airborne opperations - in the winter 1941-42 using their advanced training and equipment allowed them to drop troops from 300 feet at night. That gave birth to the stupid rumour that russians just threw the regular infantryman out of the low flying airplanes hoping the deep snow would break their fall...

 Anyway, one of the developments, which I've seen personally in the documentary movie was the following:
 Wings/tailplane/rudder were temporarily attached to the light tank. The tank then was flown off behind a tow plane, like a regular heavy glider. They probably user detacheable undercarriage for that. They could have used their wheel/track tanks with tracks taken off, but I know for sure they tried the maneuver with the tracks on.
 During the flight the gunner used the turret rotation and cannon inclination to control elevator/rudder.
 At the drop zone the tank was released and glided to landing. Just before touchdown the driver spun the tracks as fast as possible.
 Thay all happened in 1936-39 years. I think such a contraption would be a perfect addition to the AH plane set, if we take an artistic license and imagine those experiments continued and advanced into 1942.

 Imagine starting in a tank towed behind a B25. The distance and mountains are not a problem anymore!
 Just over an enemy field the tank drops from an altitude of, say 30,000 feet. Assume the HTC guys allow as much leeway in the flight model of that tank as they currently do for a B17. Then that tank will be able to perform quite a few dives, loops, barell rolls and 5-G turns on the way down, before settling gently on the surface and attacking those pesky ACKs and ammo dumps. Imagine going HO in a 15-tonn machine with an engine and radiator safely behind, as if that mattered, and a 75 mm cannon (2500_fps) for those 190.
 That should attract quite a few pilots to try their luck in the armored forces.

 

miko--

Offline K-KEN

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Ground/Air war idea.
« Reply #1 on: December 20, 1999, 06:53:00 PM »
Well, in the case of ferrying equipment, maybe the C-47 could be "modified" to accomodate carrying a jeep or small tank, or 20 ground troops.  AW3 has troopers, fuel, ammo, and supplies even now, in their C-47.  I am not saying AW3 is the SIM model to copy, but possibly modify an aircraft for long deployment of tanks.  I know it isnt realistic, but didn't goons take parts of planes etc to the fighters in China?
Eh, so we fudge it a little,  
KKEN

dakota

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Ground/Air war idea.
« Reply #2 on: December 20, 1999, 08:17:00 PM »
Lets let them worry about getting A single vehicle working for us first and save the BBS space.

Offline Jekyll

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Ground/Air war idea.
« Reply #3 on: December 21, 1999, 04:40:00 AM »
Moscow: 1936.

An airfield outside the city.  A VVS Colonel is speaking to one of the junior officers in his command.

COLONEL:  Comrade Ulaev, today you will make history for the Rodina!

ULAEV:  And what do I have to do sir?

COLONEL:  We have fitted one of our most modern tanks with a set of wings and a tail section.  You will be towed behind one of our cargo aircraft up to an altitude of 5,000 metres, at which time the towline will be cut and you will glide the tank back down to earth!  It will be a proud day for us all.

ULAEV:  Sorry sir, could you run that by me again.  For a moment I thought you said I was going to be flying a tank.  I must have had my head in too many exhaust manifolds.

COLONEL:  You heard correctly comrade.  

ULAEV:  Umm,, and just how am I supposed to steer this tank whilst I'm in the air sir?

COLONEL:  Simple.  You just move the turret around.  To go to the left you point the cannon to the left, to climb you point the cannon to the rear, and to dive you point the cannon to the front.  It has all been worked out quite scientifically.

ULAEV:  (Checks nearby calendar)  Sir, this wouldn't be the first of April by any chance, would it?

COLONEL:  My dear Ulaev, this will be an opportunity for us to test our latest long-range armoured vehicle delivery system.  Comrade?  Comrade?????

(ULAEV last seen running quickly in the direction of Switzerland)

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C.O. Phoenix Squadron www.users.bigpond.com/afinlayson/index.htm
'feel the heat .......'


[This message has been edited by Jekyll (edited 12-21-1999).]

Offline JoeMud

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Ground/Air war idea.
« Reply #4 on: December 21, 1999, 08:24:00 AM »
LMAO HAHAHAHAHAHA

I think the c47 idea would be A bit better,last thing I wanna see is Ulaev flying his tank around trying to shoot down some unlucky buff.

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Rojo

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Ground/Air war idea.
« Reply #5 on: December 21, 1999, 05:56:00 PM »
One word for you, guys: "Gliders."  The glider will carry a light tank, APC, jeep, or platoon. You go to the hanger and select the generic A/B assault glider and the load-out. Then you get a fellow contryman to volunteer to pull you in a C-47. Using the same method you currently do to attach as a gunner, you attach as a glider. Your buddy pulls you as close as you want to the enemy installation or ground force, then you release the tow cable and set it down in the grass. Then with the .hop command (creative license invoked  ), you hop to the tank/vehicle/whatever and drive out the back/front of the glider (the tail or nose pops opens automatically when you come to a stop). What do you all think?

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Rojo (S-2, The Buccaneers)

Offline Pyro

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Ground/Air war idea.
« Reply #6 on: December 21, 1999, 06:08:00 PM »
We'll have army bases interspersed in the terrain to cut down distances.  Please bear in mind however that we are not out to produce a ground war.  We think it'll make for a fun diversion once in awhile, but that's about as far as we envision it since we really don't want to incorporate a lot of AI into the game.



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Offline Central

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Ground/Air war idea.
« Reply #7 on: December 21, 1999, 08:51:00 PM »
Rojo,

Just my point, in my last post i mentioned using the Hadrian (glider) for trasportation! It would be awesome to see the 26 towing them to! :-)

Central
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