Author Topic: New Suggestion to Fix unbalanced numbers in MA  (Read 330 times)

Offline Gunslayer

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New Suggestion to Fix unbalanced numbers in MA
« on: May 23, 2001, 11:03:00 PM »
After logging on to the 2 to 1 outnumbered ratio only got 2 bases left nights for the past month, I believe I have come up with a possible solution for this problem.

As you all well know when you get down to your last couple of bases it can sometimes take hours to be reset, as poeple fight valiantly to save these bases. For many poeple though they are just logging off when they see this situation. What I suggest is this. Give the losing country an opportunity to surrender! It could be handled somewhat like controlling the CV. The highest ranking member of the enemy country could propose to the other team a surrender. A message would pop up on everyone in that country's screen much like the message when someone tries to join you as a gunner. It would ask you if you want to surrender Yes/No. Then if a certain percentage say 2/3 of your countrymen agree the map resets. There would need to be a time limit say maybe 1 hour or every half hour that this could be done, otherwise it could be abused and you could be barraged by "Do you want to surrender?" messages.

This could actually be a little more realistic as in any war the losing country usually surrenders before they are completely destroyed. What we have right now is more of a "Scorched Earth" policy.

Anyway, this is my 2 cents. Let me know what you think. Personally I think this could be good for the poeple and HTC as the new guys won't be turned off by being in the hole all the time.

Gunslayer

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Offline Citabria

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New Suggestion to Fix unbalanced numbers in MA
« Reply #1 on: May 23, 2001, 11:29:00 PM »
yup
capitulation should be modelled  

currently the MA practice is simulating that of japan fighting till everyones dead in a quasi-simulation of what would happen if the A-Bomb wasnt dropped and the allies invaded mainland japan.

the defenders would be miserable and the attackers frustrated.

A big mess to be sure
Fester was my in game name until September 2013

Offline mrfish

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New Suggestion to Fix unbalanced numbers in MA
« Reply #2 on: May 23, 2001, 11:40:00 PM »
maybe people could just switch around volutarily? i have been flyin knights last few days and it has been a nice change defending. if you are bored it is a nice break, especially when you get into a 1945 kinda mood  

Offline lemur

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New Suggestion to Fix unbalanced numbers in MA
« Reply #3 on: May 24, 2001, 12:56:00 AM »
I've posted on this before...

Why not give a perk point multiplier? If the next biggest side has x2 your number, then you earn x2 as many perk points. Or some other sliding scale. the main thing is that underdogs get more points.

Plus an 'opt in' surrender option wouldn't suck either. When you're down to x bases or less you are given a message that says "surrender?" If more than some majority types '.surrender' then you get a reset. And logging off cancels your vote.

And with an option to say ".unsurrender" if you change your mind.

Voting stays open until the reset occurs.
(either the vote passes, or the loosing side gets defeated)

~Lemur

Offline BlauK

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New Suggestion to Fix unbalanced numbers in MA
« Reply #4 on: May 24, 2001, 01:42:00 AM »
Perks are no solution. Not all people use perks, they are no reward for them.

Maybe a FAQ on how the MA battle and scoring works would help. Many times 2 countries are attacking the underdog country and pushing for reset while only 1 of those countries has a chance to WIN!!!

Why on earth is that 3rd country attacking the underdog and helping the other country to win? Why arent they attacking the strongest country?

The stupidiest thing I have experinced was when my own country caused a reset (captured the 2nd last base) and gave the win to others. More than 1/2 of our own planes died at previous own bases and being left to enemy territory in the event of the reset. That wasnt even a good joke... just pure ignorance or stupidity.


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BlauKreuz
Lentolaivue 34


  BlauKreuz - Lentolaivue 34      


Offline ~Caligula~

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New Suggestion to Fix unbalanced numbers in MA
« Reply #5 on: May 24, 2001, 02:40:00 AM »
I say we send the KGB after all the gangbanging bishrooks..

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[This message has been edited by ~Caligula~ (edited 05-24-2001).]

Offline CyranoAH

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New Suggestion to Fix unbalanced numbers in MA
« Reply #6 on: May 24, 2001, 02:44:00 AM »
I proposed the capitulation option quite a while ago... nice to see I'm not alone!  

Daniel, aka Cyrano

MrSiD

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New Suggestion to Fix unbalanced numbers in MA
« Reply #7 on: May 24, 2001, 03:10:00 AM »
When the defender is down to 3 bases, give the attacker the ability to load nukes to the buffs. That will force reset real fast =)

Offline MANDOBLE

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New Suggestion to Fix unbalanced numbers in MA
« Reply #8 on: May 24, 2001, 05:09:00 AM »
Add a "SUBMIT SURRENDER" toggle button to the clibboard strategy page. Each payer can submit a surrender or retract a previous submit. Once more than 50% of the players in a country have submited a surrender, the reset comes.

Offline Ripsnort

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New Suggestion to Fix unbalanced numbers in MA
« Reply #9 on: May 24, 2001, 08:21:00 AM »
Gun, you forgot the equation.  Stubborn Knits+down to 2 bases=We will NEVER surrendar!

You know knits better than that!  We're a stubborn lot, I can remember one tour when we had but 2 fields left, 12 hours later WE reset the map, reset it again the same 24 hour period, it was the first time in AH that had happend!

Offline Vosper

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New Suggestion to Fix unbalanced numbers in MA
« Reply #10 on: May 24, 2001, 08:46:00 AM »
And in that 12 hrs, how much did the numbers change?  There's been times when I've seen 1 country well ahead at night, only to log in the next morning and find them in the hole due to low/changing numbers over the midnight period.

I'd support this option.  Extra perks mean nothing to me since its the situation, not lack of perk plane availability, that I find fubared.

Cheers

Offline Pongo

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New Suggestion to Fix unbalanced numbers in MA
« Reply #11 on: May 24, 2001, 09:46:00 AM »
Release the F86 and Mig 15 to the oppressed...
And the Panther II and the Yamato
There should be toys that are only available when you are well and truly in the can. And if you switch sides you get to use them!!! Self correcting.

Offline Ripsnort

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New Suggestion to Fix unbalanced numbers in MA
« Reply #12 on: May 24, 2001, 10:03:00 AM »
Well, VMF-323, on mission night, *if* knits are down to 2-3 bases, and there seems to be a bishrook battle only on the knit front, we transfer for 12 hours to the 'other side' just long enough to take the battle to the enemy via a different route..  Twas not the case last night, we promptly took A15, while supporting the A6 and A12 capture. Then, a few other MAG members joined us and we took down A37 in a record 35 seconds flat from the time I called IN to total field destruction.(actually 15 seconds everything was flat except 1 bomber hangar.. )  A total of 12 of us.  Was a blast fighting back! <S>

Offline hazed-

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New Suggestion to Fix unbalanced numbers in MA
« Reply #13 on: May 24, 2001, 10:18:00 AM »
I say add super weapons of destruction for the losing side    

The idea is to give them something that while not really too effective but incredible fun to use.
Maybe the V1 and V2 where each player gets 1 or 2 when they are down to 3-4 bases and they can fire them at bases.It could be handled by inputing a grid number (11,10,2 etc) and firing the rocket.You are then treated to a lovely F3 view as it streaks accross the land.It could then hit a base in a random fashion where it has a large blast radius and kills lots of stuff    

I know they werent accurate in WW2 but this could be a great way to cheer up players who stick with their country to the bitter end even when it becomes unenjoyable like it has for knits these last 4-5 days.

[This message has been edited by hazed- (edited 05-24-2001).]

[This message has been edited by hazed- (edited 05-24-2001).]

Offline Ripsnort

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New Suggestion to Fix unbalanced numbers in MA
« Reply #14 on: May 24, 2001, 10:32:00 AM »
So, in summary, every country dislikes the gang-bang, path of least resistance, human nature stuff that goes on...I believe HTC folks are no dummies and read this board daily, so , I expect them to yet once again implement some sort of concession or feature, or tools to prevent the behaviour, they haven't let us down in the 1.5 years I've been online.