Just how much of the textures, will be accepted in the game, to be skinned? Is the guages, or pilots a go? Or will you guys accept only plane exteriors?
Also, if we place different textures for each created 'work folders', will they work separately? For instance, if I create a 190A51 folder, and place a new speedomeeter texture in it, will it display differently for this new 190 skin only, while other planes, will have the same speedomeeter textures?
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