Author Topic: How much are we allowed to skin?  (Read 288 times)

Offline Kweassa

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How much are we allowed to skin?
« on: January 22, 2004, 10:49:34 PM »
Just how much of the textures, will be accepted in the game, to be skinned? Is the guages, or pilots a go? Or will you guys accept only plane exteriors?


 Also, if we place different textures for each created 'work folders', will they work separately? For instance, if I create a 190A51 folder, and place a new speedomeeter texture in it, will it display differently for this new 190 skin only, while other planes, will have the same speedomeeter textures?

 ..

Offline hitech

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How much are we allowed to skin?
« Reply #1 on: January 23, 2004, 08:27:31 AM »
Gauges will only be on the plane with new skin. I would strongly suggest you limit to external and possible interior. Starting to mess with the gauges starts pushing the limits.

HiTech

Offline Eagler

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How much are we allowed to skin?
« Reply #2 on: January 23, 2004, 08:49:00 AM »
can you skin me a Wonder Woman 109 please?
 I like the transparent look :)

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Offline NoBaddy

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How much are we allowed to skin?
« Reply #3 on: January 23, 2004, 09:03:33 AM »
Quote
Originally posted by Eagler
can you skin me a Wonder Woman 109 please?
 I like the transparent look :)



...trying to imagine that Wonder Woman running in slow motion........nevermind :) .
NoBaddy (NB)

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Offline Kweassa

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How much are we allowed to skin?
« Reply #4 on: January 23, 2004, 12:04:21 PM »
Quote
Gauges will only be on the plane with new skin. I would strongly suggest you limit to external and possible interior. Starting to mess with the gauges starts pushing the limits.

HiTech


 Ah.. okay.

 Was hoping for it but.. :)  Thanks for the answer, HT!