Author Topic: Beta12 takeoff  (Read 253 times)

Offline TweetyBird

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Beta12 takeoff
« on: January 23, 2004, 05:51:33 PM »
I think this model is much better, but I guess people will be claiming its too easy. It no longer swings wildly at low speeds and the rudder effect seems to make more sense. You still have to balance right and left rudder, but its controlable. On a sim, it seems like a minor tasks as you can't wreck an expensive plane or die, but I've got a feeling in real life it would keep your attention. I've never flown a real plane, let alone a tail dragger, but I have to believe this is closer to how the planes actually responded.

IMO its a great improvement.

Offline Halo

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Beta12 takeoff
« Reply #1 on: January 25, 2004, 02:09:20 PM »
And much less annoying wheel skid sounds.
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