Thanks to Tilt for causing me to check engine stuff again, and thanks to Hitech and crew for putting in what I would've sworn wasn;t in last time I looked.. - apologies, to the software crew, too, for lack of effect on rate of fuel burn by messing with engine controls is something I've long been critical of.
At lest in the case of the Ju88, you;re quite correct, Tilt! Doing a couple of quick tests I found that drastically reducing RPM alone makes about a 10% difference, whilst drastically reducing both makes about 25% difference in the length of time the fuel burns. Mind you, the speed dropped enough that at the settings I chose (at random) I'm not sure the range wouldve been helped, but obviously I need to test further to look into that. Which'll keep me quiet for a while, at least...
Now, if we can just persuade the team to give the AHII Ju88 its proper normal internal fuel tankage, but make it so that if anyone is daft enough to try upping with full fuel AND full bombs that they will find they can barely get off the ground, if at all... :-)
Bj229r, what you;re talking about is MA gameplay, so far as I can see, not what the aircraft could actually do in real life, which is what this thread has to do with. The MA bears no resemblance at all to what happened and what was effective in RL due to teh differences between MA gameplay and the constraints on aircraft usage in real life. There are a number of issues which impact how effective bombers are in the MA, level speed being the least of them.
Esme