Author Topic: Aces High 2 Tile Engine  (Read 178 times)

Offline F1Bomber

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Aces High 2 Tile Engine
« on: February 12, 2004, 01:35:00 AM »
Just a question with the arrival of aces high 2, and the new terrian engine does it support defining more 7 tiles than aces high 1 right now?

In Aces high 1 we have the following 7 tiles.
Water.
Grass.
Rocky Grass.
Snow.
Rock.
Forest.
Farm.

Would hope in aces high 2 we can define more tiles for example.
RoadwayLeft
RoadwayRight
RoadNorth
RoadSouth
RoadEast
RoadWest
Desert.
Water.
FloodArea.
MountainArea.
Grassland.

And would each tile be fully config so we can set the polygons for each tile instead of using the ones like festerma currently on.

Offline F1Bomber

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Aces High 2 Tile Engine
« Reply #1 on: February 12, 2004, 01:42:51 AM »
Also too, if we can define more tiles what would be the limit on how many we could?

Thanks for your time hitech.