In the old days with the terriean editor you could save group of objects. I used this function to save a group of a small field, vh field, and other strat targets ects..
Simply select group you wanted to save and click export to a file.
The gif to field placement was originaly designed with a Moduler design approach and treating each field as an object.
Each instance of a field would have a loader that would load the raw txt file into its dataset. So this was done for the groups, eg.. Large Field, small field, and also medium field. When the colors were placed on the gif image, the program would offset the raw data to the new location and spit out the corret placement and also zone area.
This meant, that i could keep 4 objects in memory after reading the raw txt file. Then just offset them and spit out the correct placement of the fields on the map. All the user had to do was select the groups that he had saved and just assign them to the color on the gif image.
My memory is abit ruth at this stage, i havent looked over the code yet. There is bound to be logic bombs in it because i designed this during my learning java at Univercity for my computer science degree.
If you have a look at some of the dates on the files for example.
Created on 25 January 2004, 16:03
I finished the project this year about the start of the year, but i havent really worked on it since.
Mainly because of 2 main issues. Hitech upgraded aces high to ah2 and i talked to hitech that now he considered fields as a entity instead of multi objects.
My original plan with the design of the system was not to stop at its current state. But was to design a whole 3D world, that map makers could use all these functions and more, to creat worlds. With everthing that you would need in a map building application. I talked to skuzzy about it, but I decided to leave it alone until aces high 2 came on the sceen and i could get more information off hitech how his new engine worked before starting the project.
I have about 3 documents that describe the design and implimentation of the new terriean editor. Going from raw data types to the full terriean editor. These were suppost to be submited to hitech near the complettion of this project so that i could get the all clear from him to design this for the map making community free of charge.
Through things change, I got less intrested in aces high 2. And the truth of the matter is, that i and another member that will go un-named submited 2 maps but no word of them since. But this was during the last 6 months of aces high. So pretty much i have focused my attentions in other areas.
You may not like some of my indexing in the application i did creat, through I was not neccearly creating the application so people could look at it. It was mainly a proof of concept on my part to see if i could achieve what i wanted to using my programing skills for univercity.
Your most welcome to ask any question, i will try to answere them the best way i can.