After a longer while went to try WWIIOL.. generally the action is more entertaining and unique than in many other games, but the something which for I stopped playing the game, is the somewhat glaring ally bias from CRS.
Few cases are quite obvious, which for I really can't find any other reasons which would be likely..
and the reason for this is obvious: money.
If allies would be put against the axis with all the pros and cons of a "matching" equiptment, many of them would simply unsubscribe. (huge whine from facing IIIH alone, which is far easier to kill than many of the basic allied tanks and with a cannon which is hardly much better than 2pdr vs. any other axis tank except IIIH)
under the current situation however, allies do have an equiptment advantage of one year to two years.
From reading the news, it also seems to be that way with the future additions.
General reasons floating around seems to be summing up into some sort of "play balance" (a short adjective to describe it...)
After the first RDP round, the other than PzIIIH's are pretty much useless against allied armour, when everything is stuarts crusaders s35 chars..
Of course IIIF and 38t could kill those, but when talking of that what "effectiveness" in the war means, those are ineffective without a good numbers advantage.... which again is an another big grief for many allies if it happens to be true!
It's funny though.. if an axis player complains of being unable to kill some axis tanks in a panzer X, allies have tend to reply by saying he should flank them and hit the sweet spots.
When allies were put to same situation against IIIH's, it was quite alot of whining. (and yet alot easier..)
Overall... all good if I keep out of the tanks, since those are just frustrating if I don't have the hour to spend in a bush to wait for some ally tank to drive by with its side exposed and still have the significant possibility to fail.
Even if its just me saying, I'd say I am a pretty good tanker (with plentiful of experience), but I just don't want to always play with the much higher tactical expectations than the enemies.
So.. infantry, AA-guns, flak36 (I'd use Pak38 much more, if it'd exist), he111, DD and PzIIIH goes fine...
I've also renamed PAK36 to IAK36... aka Infanterie Abwehr Kanone (aka anti-infantry cannon), since it surely isnt an anti-tank cannon with its uber sights and lack of power.
Sometimes good zoom can be a bad thing... especially when you have a gun which is only effective at close range. (try to find the target when you see only a miniscular part of the terrain near you!)