Author Topic: beta test ( autoasw ) map  (Read 245 times)

Offline F1Bomber

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beta test ( autoasw ) map
« on: February 22, 2004, 02:40:44 PM »
Hi all.
 
Over the last couple of weeks i have been working on a new map. Even though the donut map hasnt been uploaded i have still kept my sights on working on another map and waiting for the donut one to come though. Seems like the donut map is still in review by skuzzy, and i guess will be for some time.
 
This is the beta release of the map, the main things i am trying to sort out on the map are any minor bugs like incorrect spawn point positioning. What people think of the heightmap and the location of fields in general.
 
The map follows the arizona theme that you got some desert areas and some mountain areas near the front lines of the map. When moving deeper inland, the tree cover start to remove and the desert starts opening up near the rear of the map. This is the reason why you have large expansions of ground near the hq.
 
Link to the map is bellow, you will need winzip to extract the map.
http://www.bushtech.com.au/chads/autoasw.zip
 
After you have decompresed the map place it into the terrain folder in your aces high directory.
 
Please report any bug, or feedback you may have.
 
Thank you.
 
F6Bomber.