thx

about the clouds I agree, it seems the cloud overdose on festerma was causing bugs and problems. I patched the festerma with fewer clouds and some other adjustments and it cleared up the anomolies.
this map will also have the same limited clouds as the patched festerma. also heavily detailed areas will not have clouds over them to keep framerates acceptable.
doing the tedious details of the map now like shore batteries and spawn points and still need to detail landmasses in the east and south side countries.
the finished areas look really good.
Tried to give this map the maximum amount of variety in base distances, carrier fleet layouts, tank towns vbase layouts etc etc.
in theory each different area of the map will give the players different advantages and disadvantages to deal with.