Author Topic: anyone have answer to questions about ah2 tiles?  (Read 244 times)

Offline Citabria

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anyone have answer to questions about ah2 tiles?
« on: March 04, 2004, 05:15:47 PM »
i noticed each 1 miles square tile has subset tiles in it,

are these tiles able to be placed individually?

say could i make a very tiny atoll island?
one that is only half a mile or whatever wide? and then place a narrow airfield on it?

i heard a rumor that there is subsets for tiles in ah2 but i dont understand

sounds fascinating
Fester was my in game name until September 2013

Offline F1Bomber

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anyone have answer to questions about ah2 tiles?
« Reply #1 on: March 05, 2004, 07:52:04 AM »
Question:
Though hitech, could you give me an answer if you will be allowing terrian editors to define more than 7 tiles in ah2? Because this is a huge limiting factor in aces high 1 when building a terrian.

Answer:
F1Bomber: One of the nice new things about AH2 Terrains is it is no longer an expontial curv on adding tiles. Currently we are limited to the same set as AHI, but each in set it has 4 sub sets. I.E. as in 4 sub types of forest.

Changeing the tile is not as easy as AH1. Tiles are now compltly 3D and also encompase the trees and bushes and such so changing the underling texture can look strange. To change the 3D portion requires a 3D editor.

Ive been searching for a free or inexpensive one that has the needed items for AH but havn't been able to find a sutible one at this time.

How the final form of AHedit will be released is still some what up in the air. Currently im considering creating my own 3d editor that will only function in a very limited fasion and basicly alow you to create tiles from other smaller component objects.

HiTech