Author Topic: a plea regarding the spit14 and f4u-4  (Read 2634 times)

Offline Flyboy

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a plea regarding the spit14 and f4u-4
« on: March 06, 2004, 11:58:34 AM »
HTC

please remove the awfull icon tags of those planes (the "14" on the spit and the "4" on the f4u)

those tags make people to go in a suicidle mode in which they will do anything to kill the perk plane, this is ruining the gameplay IMHO and and im sure others will agree.

i dont mind if you double or even tripple the perk cost of the planes or give them a different skin so players could recognize the type of plane after they get close, make them a glowing green as far as a i concern, at least it wont get every con inside icon range to point the nose on the poor pilot who rides the above aircrafts.

i know nothing is going to be changes in AH1 so i posted it in here hoping that atleast in AH2 something will be change.


so this is my humble plea to you HTC.

Offline Batz

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a plea regarding the spit14 and f4u-4
« Reply #1 on: March 06, 2004, 12:37:03 PM »
Leave them as is. There’s no reason to allow these 2 planes to hide behind an icon. Anyone seeking the advantage of these planes should do it in the open so they can get mocked and ridiculed when they screw up.

Offline LWACE

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a plea regarding the spit14 and f4u-4
« Reply #2 on: March 06, 2004, 12:52:33 PM »
They arent that much better. I also say leave em as is, makes it so you gotta pay more attention to get home safely.

Offline Karnak

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a plea regarding the spit14 and f4u-4
« Reply #3 on: March 06, 2004, 01:13:05 PM »
My suggestion would be to remodel the Spitfire Mk XIV with +25 Boost on 150 octane fuel.  That would give it a deck speed of ~390mph and that speed would give it a shot at surviving in the hands of a non-maesto.

I don't know enough about the F4U-4, but there might be a similar solution for it.
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Offline lasersailor184

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a plea regarding the spit14 and f4u-4
« Reply #4 on: March 06, 2004, 01:45:57 PM »
I don't know much about them, but from 1500 yards, can you easily tell the Spit's apart, and the F4u's apart (aside from any pain jobs)?
Punishr - N.D.M. Back in the air.
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Offline simshell

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a plea regarding the spit14 and f4u-4
« Reply #5 on: March 06, 2004, 02:19:33 PM »
il just say this

ever pliot when flying in combat in a armed aircraft has a list of most deadly enemys around him and best targets

so the list would kind of be like this

most deadly             best targets
la7 1.0k                      C47 1.0K
spit9 3.4k                  LANCASTER3.5K
spit9 5.6k


now what happens is when a spit14 comes in the area around him he well see that plane as the most deadly and most rewarding to kill  tho most pliots only will look at the rewards for such a good kill of such a great aircraft

so if they can they well try to take this aircraft out mainly looking at the rewards and sense that person well only go to the tower not losing anything HO's are alright  because he feels that the risk is lower then the reward

whats giving people fits about flying these planes is that almost all planes that have a chance for a ping will stop going after the lesser enemy and go after there super plane and then you get a gangbang of 5 v 1 and that kind of stuff
known as Arctic in the main

Offline simshell

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a plea regarding the spit14 and f4u-4
« Reply #6 on: March 06, 2004, 02:23:01 PM »
the best thing to do would ether be leave as is

or

lower the perk costs
known as Arctic in the main

Offline Flyboy

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a plea regarding the spit14 and f4u-4
« Reply #7 on: March 06, 2004, 02:37:25 PM »
here is another thing to consider.

both the spit14 and the f4u-4 are not "super planes".


spit14 is slower then the P51 untill 28k or so, (with wep its about even)
spit14 is slower and climb about the same as the 109g10 (allso the 109 wep can hold for ages while the spit wep is drained in several minutes)

La7s typhoons dora's hawgs even La5s will run it down on low altitudes.

F4u4 is about same speed as the p51 and is slower then the 109g10 at all altitudes.

it has an averege climb rate and it will get run down by La7s at low altitudes.


Im not saying they are bad planes. but my point is that all it takes is a couple of CO alt La7s \p51s or 109s (mix in a few niks and spits) and its pretty much over.

you have 3 cons locked on you, and nothing will make them break of.

Offline simshell

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a plea regarding the spit14 and f4u-4
« Reply #8 on: March 06, 2004, 02:41:12 PM »
just to let you know the LA7 is only 2 mph faster then the F4U4 and the P51 is not faster at lower alts then the F4U4

now the spit what makes it so great is the fact that its almost great in all areas in fighter combat has great turn rate with a powerful ENG good firepower

and its the best E fighter in the game

the spit14 rules in 1v1 but in this main were speed is life it has a hard time
known as Arctic in the main

Offline simshell

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a plea regarding the spit14 and f4u-4
« Reply #9 on: March 06, 2004, 02:43:12 PM »
would like to note that the spit14 gets over 410mph at 10k so i would not call it slow by any means

its just that the spit14 is not realy fast on the deck


o yea the F4U4 is faster then the 109G-10 on the deck
known as Arctic in the main

Offline Rafe35

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a plea regarding the spit14 and f4u-4
« Reply #10 on: March 06, 2004, 08:48:58 PM »
I agree with Flyboy about Spitfire 14 and F4U-4 are not super plane, because they are perk plane and they should not be perk plane.  

F4U-4 Corsair is pretty fast (448 mph) at over 25,000 feet and they just pretty fast at high alt.
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Offline GODO

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a plea regarding the spit14 and f4u-4
« Reply #11 on: March 07, 2004, 07:54:29 AM »
Did u forget Ta152 (190)?

Offline Kweassa

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a plea regarding the spit14 and f4u-4
« Reply #12 on: March 07, 2004, 08:29:20 AM »
The La-7, Hawker Tempest, F4U-4, and the Spit14.. they are all comparable planes. All of them boasting incredible performance as a late war fighter.


 ...


 But let's think about it this way.

 The La-7 is severely ridiculed in the MA. As a free plane, so many people fly it in such a blind manner that they are not even considered a serious threat anymore.

 They are the living symbols of "stupid n00b flying". You see actually more veterans concerned about fighting a '42 Spit9, than the '45 3x20mm La-7.

 The La-7 maneuvers better than the Tempest. The Tempest has better jabo capabilities and better firepower, but it's not such a great plane at high altitudes, either. The Tempest has a delicate inline engine with high probability of coolant problems when engine hit. The two planes both have the same exceptional quality of low alt speed and acceleration.

 So, -10 perks for the relatively weaker firepower, -10 points for the lack of jabo capabilities, and it would be worth 50 perks as a pure fighter plane comparable with the Temp. Okay, okay, -30 perks for being not a rare plane - that still makes the La-7 worth about 20 points.

 So, anybody here willing to fly a La-7 at 20 perks?

 Anyone?

 I didn't think so.

 ...


 Okay, how about a simular comparison with the Bf109G-10 and the Spit14? One's a free plane, the other's super expensive at 60 perks.

 The Spit14 was not a rare bird. Simular speed and climb performance compared to the G-10. More effective firepower, but like the Bf109, short legged in ranges and not much jabo capabilities.

 So, -15 points for worse maneuverability.

 Anybody wanna fly the G-10 at 45 perks?



 ...


 Okay, sorry, my point is this.

 The Tempest, F4U-4, Ta152H, Spit14, these four planes are all too severely overperked.

 10 points for the Temp, 4hog and the Ta
 5 points for the Spit14.

 My suggestion.

Offline GODO

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a plea regarding the spit14 and f4u-4
« Reply #13 on: March 07, 2004, 08:39:44 AM »
Quote
Originally posted by Kweassa
[B The Tempest, F4U-4, Ta152H, Spit14, these four planes are all too severely overperked. [/B]


Cant agree with that. All of them are cheap rides, unless you dont plan to take them back at home, and, if this is the case, in most cases you have the "similar" unperked plane ready at any hangar.

Offline Flyboy

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a plea regarding the spit14 and f4u-4
« Reply #14 on: March 07, 2004, 09:40:20 AM »
i agree with you fully GODO

my point is the magnet like icons ruin the enjoyment of flying those planes.

i dont mind "paying" 100 or 200 points for flying the spit14 as long as it doesnt show that awfull 14 on the icon.

when i roll in a fighter my #1 prioroty is to land it back, A thing that becomes extremely tough when i fly the "kick me" sign planes. alltough they are good, you just cant deal with 5 cons alone and you cant allweys run awey allso.


maybe you could add a "load out" option when flying those planes in which for an extra 50\ 100\ 200 perk points, the "kick me" tags will not show. it sounds like a good compromise, if the game code can allow it.