Author Topic: Objects on objects  (Read 332 times)

Offline Raptor

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Objects on objects
« on: March 06, 2004, 08:34:33 PM »
How can I get opjects to stay on top of another like 20mm on HQ or something.... OR how do I get them to kind of hover in the air. Also how do I get a road to go over a bridge instead of through it?





BTW. Skull does this look anything like you were wanting?


Still has some work to be done to it though.

Offline Bullethead

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Objects on objects
« Reply #1 on: March 07, 2004, 03:40:00 PM »
You can set the alt of objects to be above the ground.  This will suspend roads in the air, put acks on top of buildings, etc.  Just takes a little work to figure out exactly how high to put the top object.

Offline Raptor

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Objects on objects
« Reply #2 on: March 07, 2004, 06:24:15 PM »
ok I see how to raise objects now, by using Y axis. But I cant figure out how to raise roads.

Offline B17Skull12

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Objects on objects
« Reply #3 on: March 07, 2004, 07:14:54 PM »
perfect thnx raptor!

also how might one turn and object vertical?
II/JG3 DGS II

Offline Raptor

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Objects on objects
« Reply #4 on: March 09, 2004, 12:25:54 PM »
Quote
Originally posted by Bullethead
This will suspend roads in the air

I cannot find how to suspend roads... they go straight through my bridge, and when on a water tile, in the middle the road seems to disappear.

Offline Raptor

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Objects on objects
« Reply #5 on: March 11, 2004, 10:16:49 PM »
Anyone tell me how to get a road to cross a water tile? I have to place road objects and mess with thier properties?

Offline detch01

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Objects on objects
« Reply #6 on: March 12, 2004, 09:25:05 AM »
The only way I found to do it is to lay road objects down as objects on top of a road that crosses a body of water.

Cheers,
asw
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semper in excretio, solum profundum variat