Author Topic: The map.  (Read 311 times)

Offline lasse

  • Copper Member
  • **
  • Posts: 283
      • Lassenet
The map.
« on: February 26, 2000, 06:40:00 PM »
I am really unhappy with the map the way it is today.
I dont like the big squares telling how many frendly\enemy planes that are in a square.
The map is just not big enough for it, looks kind of messy.
The inflight radar MUST go, as soon as possible, not even close to realistic.
Just a look at the map, and there you see excactly where the enemy plane is(if in the same square), hate it.
I want to have the possibility to see the map  100% in my screen, just with the press of a button(like WB), yes I know there is +\- to do this, but still you dont get it on the whole sceen.

This I dont think any other agree in, but I dont want the map to show my position and even the direction my nose is pointing, I would prefere to just have a map, forcing me to actually navigate via ground objects, or by someone guiding me home from tower on the radar.  
This would make it way more realistic, and for me much more enjoyable.
You know, GPS is a modern invention  

------------------
The Wild Vikings
Commanding Officer
lasse-
You smell that? Do you smell that?
Napalm, son. Nothing else in the world smells like that.
I love the smell of napalm in the morning.
The smell, you know that gasoline smell, smelled like victory.

Offline lasse

  • Copper Member
  • **
  • Posts: 283
      • Lassenet
The map.
« Reply #1 on: February 26, 2000, 06:43:00 PM »
When readng my post I seems a tad negative, that was not my intention.  

Just want a new and improved map\radar function.

When in tower all radar functions must be there, unless the enemy has wiped out your radar  

------------------
The Wild Vikings
Commanding Officer
lasse-
You smell that? Do you smell that?
Napalm, son. Nothing else in the world smells like that.
I love the smell of napalm in the morning.
The smell, you know that gasoline smell, smelled like victory.

Offline Westy

  • Gold Member
  • *****
  • Posts: 2871
The map.
« Reply #2 on: February 26, 2000, 08:35:00 PM »
I agree Lasse. I think radar as we see it now would be better suited if seen only from within the tower. Not in flight.

-Westy

ezrust

  • Guest
The map.
« Reply #3 on: February 26, 2000, 11:08:00 PM »
I completely agree about the radar.  I also think that navigation would be cool but we would need a much more varried terrain with very definite landmarks.

------------------
RUST
 
JG2 "Richthofen"

[This message has been edited by ezrust (edited 02-26-2000).]

Offline lasse

  • Copper Member
  • **
  • Posts: 283
      • Lassenet
The map.
« Reply #4 on: February 27, 2000, 01:35:00 PM »
What if they added some kind of altitude measurement on the radar too.

Like, I get a message from tower that there is a con close to me.

Then he sees on the color of the con on the radar that he is between 10 and 20K, or above 30K.
So I has a clue where to look for him.
Like the con is red, but when he is below 10K he is dark red, between 10 and 20K he is the normal red, and when above 20K he is bright red.
There can of course be more than 3 steps to see his alt.
I assume on the radars they had in WWII could see which alt the enemy was at, at least within 2-5K accuracy.
 
Anyway, the inflight radar must go.

------------------
The Wild Vikings
Commanding Officer
lasse-
You smell that? Do you smell that?
Napalm, son. Nothing else in the world smells like that.
I love the smell of napalm in the morning.
The smell, you know that gasoline smell, smelled like victory.

Citabr

  • Guest
The map.
« Reply #5 on: February 27, 2000, 04:51:00 PM »
well HiTech is pretty adament about keeping any sense of or need for navigation skills out of Aces High, in fact he kicked me out of the arena for asking for a correctly rotating compass  

GPS isn't going anywhere since its such a crutch for so many who aren't real world pilots, hell GPS is a crutch for way too many real pilots too.

my rational on this (correct me if I'm wrong) is that HiTech and crew are heavy into that Topgun laser tag stuff with those t-6's etc but dont have their ratings nor the desire to take to the skies and venture out great distances to unkown regions of the country.

not that I have anything against laser tag dogfighting, in fact I can't wait to try it, however my s2c is giving me enough flying joy for the moment to skip that real life thrill for a bit   but simulating ww2 combat furballing alone without the gettin to and from problems they faced is having cake only made of icing.

I'm one of those minority explorer types though so my opinion is in the 5% group who thinks that modelling all aspects as accurate as possible creating a realistic workload for the pilot a bit like the way falcon 4 tries too is what makes the atmosphere realistic  

[This message has been edited by Citabr (edited 02-27-2000).]

Offline JoeMud

  • Zinc Member
  • *
  • Posts: 34
The map.
« Reply #6 on: February 27, 2000, 05:41:00 PM »
FR arena! ;-)  

GPS:no
Inflight radar:Hell no
 etc. etc.