1:No Icons(have it so enemy icons CAN be disabled for certain scenarios and ALL icons for certain events/tournies)
2:Added "Check Six" type calls like.."Bogie on my tail..Help!"..."Hold On,I'm on my way!"..."You're six is clear."
3:Officer's Mess Hall...I club like room where all the friendly pilots can chat while they wait for the mission to start (or lounge around after they get shot down.)PLay some swing tunes in the background with bar noises(bottles,fights..etc)
5:Kill Markings:Wouldn't it be great to have kills displayed on your plane? [...] .Maybe scale it down to something like 10 kills=1 marking...
More CM icon control would be good.
Lakes above sea level would be a great new addition, though I suspect it would take a huge rewrite so I don't expect to see it any time soon
Bomber Contrails
-Customisable fuel tank switching timing and order, and if not completely unfeasible, the option to fill certain tanks only, and/or by as small increments as possible.
-The replacement/addition of stall shudder by the plane when nearing stall, instead of the horn.
-The possibility to map two axii to one function, for example if you want the js twist for small rudder movements, and the pedals for large ones.
-Icons something like in WWIIOL, it sounds pretty neat. And the said CM option to turn off icons altogether. And adding planetype+name in the iconmode cycle.
-More ordnance types for the planes that had much more of them than we have, like Pzblitz or SMuzic for the LW, NS-37 for the Il2, etc.
-A larger sun flare corona, the one there is is good, but it'd be better if it had another wider outer glare.
--Map icon+text color added to color setup.
-Tracer shell and and quantity/placement in the chosen ammo belts.
-That promised post-flight .txt statistic summary.
-Perked extra goon loads, they could carry 20 troops, I heard.
-The possibility to brake off parts rather than insta-towering at low speed, you can drag the wingtips and bounce the tail almost as hard as you want <200mph, but >= 200 you suddenly die.
-Hopefully, more gradual damage will affect the FM gradually as well, so that you don't fly perfectly if your strainer-plane is about to fall apart.
-More telemetry in the film viewer, like AoA, etc.
-Cargo added to the damage list.
-Released cargo damageable by every weapon, not just bullets.
-LVT(2)s don't rotate entirely when only the pilot's pov (gunning most likely) rotates.
-Turbulence.
-better tracers for the tank rounds, easy thing to do..
-Cockpit gun shaking adjusted to be proportional to the guns' caliber.
-AAA guns made to obey law of physics, so they don't instantly rotate to target.
-Add more sound slots to the explosions module, but make it default to a single sound file, so unless we add third party sounds, it stays as it is. So we can, if we want, differentiate all explosions, like rocket impacts and CV 5' explosions, just like we're allowed to do with different model engines etc.
-Different sounds across the engine power positions and damage conditions. (one left)
-Tank turret rotation control from driver's seat, by the rudder?
-Control of the remaining flap when the other's been shot off.
-The old turret coaxial, haven't heard of anyone getting it to work anymore.
-Smoke for the Tiger and PT boat?
make GVs collideable against each other, like for buildings now or on each player's FE as it'd suffice; no more walk-thru hull MG PKs.
-(An) intermediate color(s) for partially damaged items on the damage list.
-A way to plot waypoints on the cb map outside of missions, for personal notes, own navigation or predicting vectors based on dar dots movement, for example.
-Separate wounds for pilots and gunners.
personal one, but honestly worth it, keep wing tanks on the 152 for 75 and 100% filling, like for the 51D's Aux.
-External sounds for the GV guns, separate if possible. (haven't seen anyone confirm this yet)
-Rocket convergence.
-A way to set separate salvo values
-A button to salvo everything at once.
-Quicker damage to the pilot while one fire, instead of nothing until sudden death.. but they've probably thought this out and've made their choice as it is.
-An option to leave the loadouts on the mission flights unlocked, so you don't have to make multiples of the same flights just to vary the loadouts.
-Broken GV tracks just stop working rather than dip the vehicle a million degrees.. as it is (I) nearly always get 'crash'es when landing damaged on own soil with no enemies in range.
-Fluid trails proportional to their respective leak.
-Rockets display 1:1 on the wings.
At the moment, when you bail and are on the ground, you can move around.
How about taking this functionality and using it to add a troop as an option from the hangar. Just like with a b17, instead of leaving the base with only one troop, you could leave with a squad of 10 or so, who would try to stick close to you , thier "leader" just as with the buff groups. [...]
Full support for eDimensional products:
a) Track IR - Enhanced mode support;
b) 3D Glasses - (1) Operating mouse cursor control for the clipboard, and (2) gunsights at the proper depth instead of hovering in the foreground somewhere in the cockpit.
A "Heads up!" button which warns all the planes in visual range OR the planes in visual range which are on the same mission. Or maybe only in the direction U'r looking at?
Squad member limits Increase from 32
French planes, more Italian planes and a fighter Mossie.
Rearm pads on VBases.
I just want the magnetic compass to rotate in the right direction....It's always been backwards.
I would like the Fuel gauge to work on GV's This way they would run low also and if you prok a gv base and it ups it would kill there fuel level to go camping and such,
And the rearm pad is better than going to hanger or upping a m3 drop supplies then back to tank.. that is a good isea also
But then they wold have to install rearm pads on all bases's and all maps that i would think would take months to do.. Dont know if there is an easy way to do it
The B29 [...]
My wishes :
I don't want anymore to be captured when landing in my own strat ...
I don't want anymore to be captured when landing near my own field when there is a CV near ...
Realistic Cockpits!!! not a genric cop out
The B24
ets say i have a squad with 3 wings i wolud like to see that all 3
wings get highlited thats a total of 96 players or 2 wings
101st fighter wing the screaming eagles
101st bomber wing the screaming eagles
101st attack wing the screaming eagles
[...]
The 109K4
I would like exact coordinates for the cruisers, shore batteries, etc... If there was a gv war going on and needed artillary then someone gets in gun, hits W then gv give their location, and how far they think enemy is (or drive a little and get into trig and all that but would be quicker to guess). Then when the ship gunner is clicking for a place on map a little highlighted number shows up next to where his curser is (Ex: 456N,728E).
I love the kill marking idea. Base it on streak and make it 1=1.
b-24
b-25
b-29
the original mustang. I know it's not called a mustang. The British one with the hispanos.
Spit-IX with the clipped wings
a combinationion of stall horn and shudder
a squad should be able to have distinguishing paint(besides the
pinup)like a red tail and so forth
permanent .showjoin 0
more tanks
all AH lacks now is submarine warfare...that would be awsome.
I was running out of room for clipboard files in AH1.
Please add room for more clipboard files in AH2. Judging from the number of different airfield layouts, I'll want room for lots of extra files.
Thanks.
Here's an Idea I've been kicking around. Whenever you see someone vulching a field and racking up 7, 8, 9 kills, set it up to where if you shoot him down you get a little ace perk point bonus. Nothing huge, just maybe half the perkies that he's built up. Oh yeah get rid of that dammed "don't move controls so rapidly" msg.
How about multi monitor support? I'd love to get that clipboard out from in from of my face and onto my second monitor. The Chat buffer would be great also as then you could have it large all the time.
and finally, Beta3 tracers,
and permanent beta3 tracers for the 37, 75 and 88mm tank calibers, please.