Hm, well, my squad has had three veterans leave in very short order; Jekyll, Kirin and Habicht.
For an historic squad like 9./JG 54, Aces High hasn't really been a suitable sim. It doesn't provide (more than scenarios and snapshots) the WWII feeling. N1k's and Spitfires flying with and against other N1k's and Spits, with a few odd german planes thrown in.
Not to be too harsh, but it does seem to be Quake All vs All, but with a very high fidelity flight model.
I.e, the basic concept, the MA, is almost identical to what one can find on most team oriented quake servers. The difference being that you fly instead of run, and that the BFG is called "Hispano" here.
So, you got excellent flight models, good graphics and all the basics for a very cool sim. And it is that. but for a squad full of people who're interested in the *historical* aspect of WWII air war, it is sorely lacking. That's why I think we see the migration of experienced sticks from Aces High (that and normal burnout).
Aces High will have to adapt to meet the new competition; if WWIIOL falls down dead, there's still target korea, and it's similar to Aces high except it'll have historical sides vs each other and offer more extensive damage modelling, engine management and so forth. I'm sure that AH *will* adapt, and when it does, some of the old sticks will return again to wreck havoc.
Unless, of course, AH will be in the Quake Furball all vs all niche, and have "specialization" as a basic business philosophy - i.e "since the others provide history, we provide furballin'".
We'll see. I do hope the competition HTC is facing will make them take steps that are more in line with MY PERSONAL likings

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To each his own

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Von Santa
Staffelkapitän 9./JG 54 "Grünherz"
"If you return from a mission with a victory, but without your Rottenflieger, you have lost your battle."
- D. Hrabak, JG 54 "Grünherz"
