I don't see why not, Wil..
I don't think the MMOG aspect is a relevant issue - the situation is limited, but typically the numbers one person fights in, in a single FB/AEP MP room, would be pretty much simular to a AH MA fight with average numbers of planes fighting between two bases. I don't have a problem in regards to the DM with 20~32 people.
Now.. the second point IMO is really the question. Frankly AH2 is amazing. It's better than I've thought. I'll be willing to bet my left nut that HTC can do it. But would they want to do it..??
FB/AEP gamers and AH gamers have different backgrounds. They the same in the fact that all of them love combat flight sims. But most of the FB/AEP folk have been baptized from the very beginning in what "realism" has to offer. Many AH folk are different - they are seriously skeptical about "realism".
Why, just in the many previous discussions about DM, gunnery, hitting distances etc etc. we've all encountered people with radically different thoughts, making a point that they don't want that kind of "realism" - with its basis ranging from some intriguing thoughts about the definition of "realism", to something more radical as they don't want that kind of realism because they won't be able to kill 10~20 planes in one sorties like they used to all the time.
The fact is, if such changes are implemented, the boards will be full of gripe for a very long time. Some serious debates will flush up. Everybody will be effected by the new changes in a fundamental way - not surprising, as the DM and gunnery is after all, one of the most important, fundamental basis of what consists an air combat game.
People will suddenly realize that they can't get kills at 400~500 yards. Even fast planes will be often required to enter some serious maneuvering shi* to gain gun solution.
The people who love speedster planes and plain BnZing will hate it because it will require them to get in really close, maneuvering becomes a necessity(which increases the risk of falling into the enemy's reversals), and they won't be able to get multiple kills in one sorty.
The people who love Spits and N1K2s will hate it because their plane is not fast enough to get behind something within 300 yards, and they can't snipe something out and immediately get a kill by snapping a wing off.
Basically everybody will hate it for the first few months - would they adapt to it and get to know it better, and love it? Like how some AH folk who started out very skeptical , but came to love FB/AEP? It's basicaly a risk.
..
I'm guessing even if oneday HTC decides to implement those things, it's still gonna require a lot of time to think. Or who knows, maybe they already made up their minds not to bother with it in the first place.. or.. maybe the change are imminent?
I guess we'll just have to wait and see for ourselves..
