Author Topic: Nose Bounce  (Read 976 times)

Offline v355_Spike

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Nose Bounce
« Reply #15 on: December 29, 1999, 09:21:00 AM »
Great post Vermillion, mass helpful. Worken on it. Maybe I can hit something someday, LOL. Good Stuff guys, S!

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SgtSpike
v355 Fighter Group
Salute!



Mr.ED

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Nose Bounce
« Reply #16 on: December 30, 1999, 10:31:00 AM »
Thanks Verm,
Your post help stablize my CH stuff.
One intersting thing. My right rudder works a-ok. My left one goes about half way then spikes hard left. I wonder if one two many left rudder pedal snips may be the problem.

Thanks again

Mr.ED
Pony Pilot
Knight

Offline Wardog

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Nose Bounce
« Reply #17 on: December 30, 1999, 06:56:00 PM »
What nose bounce??

Ive talked to SCswooch about this,i have not had any bounce since AH started.I think it might be due to the Jstick people are using. Ive talk to a few of the Guys with CH sticks,no nose bounce.

I use CH F16 Combat Stick.. no nose bonce..
I dont think a $10.00 stick it going to work well in AH.. Everyone want to upgrade the Video card and so but if you think about it,you Jstick is the most important thing you will need to fight with..

Mr.ED

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Nose Bounce
« Reply #18 on: December 30, 1999, 07:16:00 PM »
Wardog,

I use complete CH outfit, F-16 Combat stick, Pro Throttle, Rudder Petals, and Auto-III game card.

I had a heck of a lot of pitch and yaw bounce. It wasn't until I followed Verm's instructions above, that I got rid of it.
 

Mr.ED
Pony Pilot
Knight

Offline CptTrips

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Nose Bounce
« Reply #19 on: December 30, 1999, 07:22:00 PM »
Heheh.  Actually, its just the oppisite.  Guys like us with CH prods and combat sticks do ok, its those nacy boys with their hoity-toity digital sticks that are eating crow!  

Can't go wrong with anolog,  
Wab
Toxic, psychotic, self-aggrandizing drama queens simply aren't worth me spending my time on.

Offline v355_Spike

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Nose Bounce
« Reply #20 on: December 30, 1999, 08:24:00 PM »
NowNow Wabbit, every know that digital sticks rule, just gotta mess with em to the max, LOL.

Verms advice helped me to the max. Got bounce under control, hopen to blast some of you analog guys real soon, roflamo, S!

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SgtSpike
v355 Fighter Group
Salute!



Offline Hristo

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Nose Bounce
« Reply #21 on: December 31, 1999, 01:24:00 AM »
In 0.43 te nose bounce in 109 has almost gone for me. Almost, since at some very low speeds there is still slight nose bounce on yaw axis.

In previous versions it was very hard for me to hit when slower than 250 mph IAS, plane was jumping like attached to a spring.

And TM F 22/TQS/RCS are sure not 10$ equipment  

Offline Sledriver

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Nose Bounce
« Reply #22 on: January 01, 2000, 12:31:00 PM »
Since I made my reply on this post i have upgraded my vid card to a voodoo 3000 and have upgraded to directx7.0a. Directx 7 decreased the nose nose bounce a lot on my old card and now with my new card, there is only a little.
I have also noticed that my frame rate drops way down then the bounce starts up. Could there be a tie in ????

Oh and I don't have a $10 j/s either. It's a MS SW 3d pro.



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Sledriver
(The MAD BOMBER)

Offline dracon

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Nose Bounce
« Reply #23 on: January 03, 2000, 07:58:00 PM »
Another thing that at least "doesn't help" is Polling Interrupts.  The M$PP's have this in the advanced tab of the Game Control Icon in the CP.  The rule of thumb is: If you have it checked...Uncheck it.  If it's unchecked....check it.  GL