Author Topic: New F4U Skin  (Read 1327 times)

Offline CurtissP-6EHawk

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New F4U Skin
« Reply #15 on: April 09, 2004, 02:00:10 PM »

Offline Rafe35

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« Reply #16 on: April 09, 2004, 02:04:07 PM »
Quote
Originally posted by CurtissP-6EHawk
What the....?  How the heck you open the cockpit canopy?  :eek:
Rafe35
Former member of VF-17 "Jolly Rogers"

Offline lasersailor184

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« Reply #17 on: April 09, 2004, 10:09:10 PM »
Anti Aliasing is something a graphics card can do.


Take a look at your first picture.  Take a look at the next one.  On the edges of the plane you can see the pixel edges on the first.



This makes me believe that you just turned on Anti Aliasing in the graphics part to make the entire thing look better.


However, that doesn't change the quality of the skin, it just blurs some aspects.
Punishr - N.D.M. Back in the air.
8.) Lasersailor 73 "Will lead the impending revolution from his keyboard"

Offline CurtissP-6EHawk

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« Reply #18 on: April 10, 2004, 12:21:35 AM »
The first one was the default skin pixal. The second one was the 1024 enlargement with the sharpen you told me about.

Offline MaddDog

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« Reply #19 on: April 10, 2004, 03:33:06 AM »
dunno if its just me, but the Star seems kinda blurry, other than that awesome skin for a first, wtg!:aok

Offline CurtissP-6EHawk

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« Reply #20 on: April 10, 2004, 03:34:31 AM »
Thanks Maddog. The star is AHII default !!!

Offline MaddDog

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« Reply #21 on: April 10, 2004, 03:39:04 AM »
rgr that:)

Offline CurtissP-6EHawk

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« Reply #22 on: April 10, 2004, 04:40:45 AM »
How about now?


Offline Batz

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« Reply #23 on: April 10, 2004, 05:53:54 AM »
PSP has many features. Take some time to learn the program.

If you are just "playing around" with skinning as practice in order to develop better techniques then ok. But as is there will be a limited number of skins per plane (15). So these will need to be top quality.

Right now there are very few folks who are making skins that are "good" enough to make it. So if you are serious about learning how to make good skins you will need  to spend some time learning how to master PSP.

There are plenty of tutorials and sites that help with techniques.

I am not saying I am an expert. In fact I am still learning myself.

Here's an example of my current project: (I have an updated version based on some suggestions fester and others have offered its just not quite ready...)



The first thing I would suggest is enlarging the image to 1024 x1024 or higher, find a good set of 3-view drawing and take the time to do a template. This is the most time consuming part but once you get a good template you can use it over and over doing different paint schemes.

Be advised though all the planes that are currently 256 x 256  will be re-done to 1024 x 1024. There may in fact be some changes in the model and changes to the textures. A skin you redo from 256 x 256 to 1024 x 1024 may not work right.

Also I would stay away from checkers and the like because a lot of the AH textures are stretched or mirrored. You will run into all kinds of headaches trying to get them right. In most cases you wont be able to find a fix.

Check out Fester P40E thread. There are a lot of useful tips.

Good luck...
« Last Edit: April 10, 2004, 05:58:37 AM by Batz »

Offline Stratocaster

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« Reply #24 on: April 10, 2004, 09:10:36 AM »
HOW DO U OPEN CANOPY??????????????????????????????
Strat

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Offline lasersailor184

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« Reply #25 on: April 10, 2004, 09:41:44 AM »
That looks very good Curtis.  Good work.
Punishr - N.D.M. Back in the air.
8.) Lasersailor 73 "Will lead the impending revolution from his keyboard"

Offline CurtissP-6EHawk

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« Reply #26 on: April 10, 2004, 10:47:41 AM »
BATZ
I was seriuos untill I was told AH would release new skins. After that I decided not to waist my time. I did simply use the existing F4U-4 skin, streatch to 1024 and add the checkers, save to F4U-1D. So there doesnt seam to be a need for "top quality". All I did was add the checkers to HTC's already (low quality?) F4U skin! I have asked any of our skin experts if they could do it for me i.e. limited to 15 skins, but got no replies. Now I dont feal there will be a rush to fill the 15 skin limit. If so them if the limit is reached, those skins can be upgraded or replaced by your top quality skins. The only problems I see are around the "round" cowling were it allows the actygon type shape to show as well as on top of the cowling were the checker squares slants and look like pryamids.




Thanks lasersailor for you help!!!!! :)

Offline Grits

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« Reply #27 on: April 10, 2004, 11:13:17 AM »
Some planes will reach the 15 skin limit quickly like the Spit, G-10, and P-51D, but others like the F4F,  F4U-1, Zeke, Ect will probably not have a huge flood of folks submiting skins. I'd like to do some of the early F4F-3/SBD Pre-war high visibility (silver/yellow) paint schemes and some other somewhat obscure things like the Atlantic ASW schemes for the FM2/TBM's that flew on the hunter/killer CVE's.

Offline CurtissP-6EHawk

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« Reply #28 on: April 10, 2004, 01:09:30 PM »
Grits like this one?

Offline Grits

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« Reply #29 on: April 10, 2004, 01:36:35 PM »
Yup, thats what I was talking about, I have a TBD Devastator I did like that, and  I've got a Tamyia F4F I painted just like that one but a different squadron.