I kinda got to thinking about maybe some minor graphic and physical changes for 1.05 rXX.
1.)Pt boats rocking when sitting still. I sure that out in the open ocean, the PT did rock at least a little. Now they sit like cars...just sitting there.
2.)A crude way to judge range for big ship guns. Now it's judge by eye. I thought that the battleships had a sort of fire control where it made them a little bit more accurate.
3.)The gentle rolling of the ship underway. I know hitech said the the seas MUST be flat, but I think they could pull this off. The Essex class didn't have a effective stablizing system, so it rocked some.
4.)A little bit more dynamic wakes for the ships. A little longer and broader, with a wake off the prow.
5.)Rusty spots and portholes on ships.
6.)Perhaps upgrage ship's damage model. Flooding, fires, listing, holes, exploding turrets, splintered flight decks, snapped cables, broken hooks, shattered masts and windows, and more dynamic sinking effects.
These aren't requests or wishes or something to make me happy. I just thought I'd share my idea with y'all.

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Lt. Col. Aaron "txace-" Giles of the 457th BG
"Fait Accompli"