Author Topic: The newest "tankbuster"  (Read 1362 times)

Offline Urchin

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The newest "tankbuster"
« on: April 28, 2004, 12:58:07 PM »
The N1K2.  4 20mm cannons with two bombs.  Two relatively small bombs if I remember correctly...  

Just some stats since the turn of the new year.

Panzer kills vs Panzer deaths (planes vs Panzer only, top 5 killers of Panzers only, in order)

Tour 48-  

P-38L (2 1000 lb bombs, 10 rockets) -            1575 k / 1029 d
N1K2 (2 250kg bombs) -                                 1257 k / 1072
Typhoon - 2 1000 lb bombs OR 8 rockets 1173 k /   697 d
Hurri 2c - 2 250 lb bomb                          1094 k /   356 d
IL-2 - 6 100 kg , 4 rockets 1048 k /   375 d

Tour 49

P-38L -   1450 kills / 857 deaths
IL-2 -      1033 kills / 324 deaths
N1K2 -      901 kills / 956 deaths
Typhoon - 840 kills / 568 deaths
Hurri 2c -   806 kills / 300 deaths

Tour 50

P-38L -    1473 kills / 845 deaths
IL-2 -       1021 kills / 299 deaths
N1K2 -     1011 kills / 1007 deaths
Typhoon -  930 kills / 487 deaths
Hurri2c -    922 kills /  244 deaths

Tour 51

P-38L -         1091 kills / 828 deaths
N1K2 -            946 kills / 823 deaths
Typhoon -       797 kills / 489 deaths
Hurri2c -          742 kills / 282 deaths
P-51D/Spit 9 - 686 kills / 715 / 708 deaths

I would suggest that gunfire still appears to be entirely to effective against the Panzer IV, unless there was some sort of AP round for the Type 99 cannon that was used commonly that I've never heard of.

Offline Batz

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The newest "tankbuster"
« Reply #1 on: April 28, 2004, 01:08:36 PM »
:)

http://rhino.shef.ac.uk:3001/mr-home/hobbies/rocket.txt

AH2 will change the gv vrs airplane war some what with ground cover but I hope we still dont see hisso's and type 99 mk 2's cutting through mbts like butter like in AH1.

Offline Soda

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The newest "tankbuster"
« Reply #2 on: April 28, 2004, 02:12:09 PM »
The difference is in how the Panzer is killed and who is awarded the kill.... not the same.  Kill is awarded based on highest calibre/# of hits... nothing more.  You don't need to be the last guy that hits it (and kills it) just the guy who has hit it the most.  N1K, 4 cannons, lots of ammo... easy to "mark" kills and wait for someone else to finish them off for ya.

Your stats probably show nothing more than that...

-Soda

Offline jamusta

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The newest "tankbuster"
« Reply #3 on: April 28, 2004, 02:13:16 PM »
Urchin I also started using the N1K for killing GV's. Its ability to climb and turn makes it easier to get on top of tanks. I usually get kills with bombs damage with guns. As I fly away some friendly tank will take them out and I get the kills.

I guess the amount of hits count?

Offline Pooh21

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The newest "tankbuster"
« Reply #4 on: April 28, 2004, 02:49:45 PM »
panzer kill is porked

I got a kill with a yak9t with 1 shot that missed tanks tread by 1 meter.
Bis endlich der Fiend am Boden liegt.
Bis Bishland bis Bishland bis Bishland wird besiegt!

Offline JB42

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The newest "tankbuster"
« Reply #5 on: April 28, 2004, 03:14:00 PM »
Oh no, there is no funny business goingon here. Me and members of my squasd can vouch for the N1Ks ability to flat out kill armor. I have been sent to the tower plenty of times by just N1K straffing me. Not even bombs or prior hits from something else. Just gunned to death.

However, on one rare occassion I killed a panzer with me 109E MGs. I don't know if he got tired of hearing the hits or if damage is cumuliative.
" The only thing upping from the CV are lifejackets." - JB15

" Does this Pony make my butt look fat?" - JB11

" I'd rather shoot down 1 Spit in a 109 than 10 109s in a Spit." - JB42

Offline DREDIOCK

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Re: The newest "tankbuster"
« Reply #6 on: April 28, 2004, 04:30:03 PM »
Quote
Originally posted by Urchin
[B
I would suggest that gunfire still appears to be entirely to effective against the Panzer IV[/B]


Your just saying this now? LOL
Anyone that drives GV's on even a semi regular basis has known this for months
Death is no easy answer
For those who wish to know
Ask those who have been before you
What fate the future holds
It ain't pretty

Offline Urchin

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The newest "tankbuster"
« Reply #7 on: April 28, 2004, 06:00:59 PM »
Notice the word "still" in the part of the message you quoted.  

I just hope it will be changed for AH2, or at least given some significant attention.

Offline SixxGunn

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Re: The newest "tankbuster"
« Reply #8 on: April 28, 2004, 07:29:22 PM »
Quote
Originally posted by Urchin
 Two relatively small bombs if I remember correctly...



2-250kg = 2-550lbs bombs not really in the small catagory, but not big etheir.

But, I know what you mean. Not hard to land 3 or 4, Four kill sorties using the niki against armor and still have a plane that can defend itself against fighter support for GVs.

I prefer the F6F w/ 2-1000s, 6-rockets.
After you have gotten your 4 kills with ord you can get 2 or 3 more using the .50s straight dwn on the turret tops. Use rockets against ostwinds at 2.0K in salvos of 2 works good at staying alive against them if your alone and not working them in teams.

Not to meantion an F6F can survive a ostwind 37mm hit. Not very often but alot better than most other planes.

Offline rod367th

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The newest "tankbuster"
« Reply #9 on: April 29, 2004, 10:16:51 PM »
Soda is about right on with statement. You'll see guys up just guns shooting over and over at tank, with no kill guy waits till planes stop shooting so he doesn't get killshooter and bombs gv it dies guy shooting with guns gets kill. if i see a bunch shooting gvs with gun s i now go away to another base to kill gvs. I have died many times in my a20 to guys shooting gvs with spits all the way down to spit 1's . As for dying to planes You have to remember You don't always here every hit. You might have a niki or 109 shooting you and bingo your dead, doesn't mean a tank or a bomb didn't finish you. Or for that matter a flack man ack. Been killed in gv many times by no ping hits just explode, ever been caught by spawn campers, you know sometimes you never hear anything just back in tower.



 as for kills most tankers or flaks will click on tower if main gun dead, so alot of nikis kills i would bet are tanks and flaks losing main gun reupping just to have main gun die again. Most good gv killers know kill turret and gv 'er will bail :)

Offline hogenbor

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The newest "tankbuster"
« Reply #10 on: April 30, 2004, 02:47:07 AM »
Quote
Originally posted by Soda
The difference is in how the Panzer is killed and who is awarded the kill.... not the same.  Kill is awarded based on highest calibre/# of hits... nothing more.  


So that's the reason that when I put 1 (ONE) 30mm into a P-47 (that seemed perfectly happy before) blow his wing off and only get an assist?

I can also remember that I attacked a Tiger with my P-47, dropped bombs, fired rockets, all to no avail, and then watched a number of Panzers peppering the poor tiger. I started to strafe the Tiger with my 8 0.50's until all my ammo had gone (futile exercise but nothing elso to do). When the only thing I was capable off was crash myself into the Tiger, it was smoking but still not dead. I decided to rtb and THEN got the kill. It's possible that my bombs and rockets did some damage but could it be that I just hit him so many times with my 0.50's?

I also once got an assist after I strafed a Panzer with a Spit I... really true

Offline Howitzer

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The newest "tankbuster"
« Reply #11 on: May 01, 2004, 02:49:52 AM »
Ok, I'm not arguing with Soda's point, but I feel that I've seen otherwise.  Seems to be the case that the first person who straffes the tank gets the kill.  I've noticed this on several occasions.  I will straffe in a 110, get maybe 10-20 pings, then watch others go at him over and over again who have to be logging more hits, he'll blow and I'll get the kill.

I've also noticed gv vs. gv that if you are in a panzer/tiger and you shoot an enemy tank and pop his turret, then another guy hits him in the side and he blows up, even if you hit him first and you both log the same # of hits, the guy who hits him in the side will get the kill.  I have never gotten a kill on a gv from taking out the turret, I always have to put at least one shot in a vital area after that one.  

As far as plane vs. plane, I am just not sure, I want to agree with soda on this one, but I have put at least 50 303 hit sprites in a guy, was the first to engage him, knock off a piece, then have someone behind me drop 3 or 4 20mm shots into him and I get the assist.  

From what I have seen its almost like who has done the most damage, but that doesn't seem to be the case in the plane vs. gv situation I mentioned first.  

Just food for thought.