Author Topic: B25 more bugs  (Read 651 times)

Offline flakbait

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B25 more bugs
« on: April 28, 2004, 12:10:39 AM »
Tiger's gun mantlet, sight, and loading tray all recoil with the gun. The mantlet actually recoils right through the turret. This is a hold-over bug from AH1 that was never fixed. The Panzer IV has a similar problem.

Destroyed buildings aren't always reported in the buffer. I blew a rearm pad and a water tower without getting a "xxx destroyed" message.

Rearm pads don't work.

Buildings either twirl through the air, hover above the spot they were sitting, or simply vanish when destroyed.

Some tree groups don't display until you hit them with a GV. Found this out the hard way by taking an M8 out for a spin and smacking a tree that didn't appear until after I hit it.

Can't take any aircraft from a carrier. I keep getting a "you can't fly that plane from this field" message, even though I reset the arean options to allow carrier AC to fly from them. Aside from a manned gun option, all the hangar AC and GV choices are in red.

Strat is royally fragged. Some fields only allow 25% fuel and some others won't let you take ord. Most V-fields only allow 25% fuel, and P21 refuses to allow a PT boat to take any ord.



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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High

Offline flakbait

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B25 more bugs
« Reply #1 on: April 29, 2004, 04:03:59 AM »
One other thing. The Video Options are still hanging when anything gets changed and you hit OK. Alt-Tabbing out or hitting the Winblows key usually wakes AH2 up enough so it'll reload. Unless I do either of the above AH2 will sit there for an age before reloading the graphics. I'd like to see this changed back to the way it was in Beta 20. That was an instant change with no hanging, no white screen, and no trouble at all. The game just shut off or turned on what you told it to with hardly a sneeze.



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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High

Offline tkor

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B25 more bugs
« Reply #2 on: April 29, 2004, 09:08:41 AM »
Yeah, same here, this was the subject of my gamma settings post. I just didn't try adjusting other video settings until I saw this.

Offline HavocTM

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B25 more bugs
« Reply #3 on: April 29, 2004, 10:32:26 AM »
hmmm B-25=beta 25

My heart leapt for a moment, thinking that we got a new plane... :-(

Offline flakbait

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B25 more bugs
« Reply #4 on: April 30, 2004, 06:11:17 AM »
Here's a fun one. Trees are blocking roads in some places, namely near bridges. When you see a tree branch hanging over the bridge ramp by a mere 3 feet you can't pass by without getting kicked in the air. The first time, N of A21, I was able to get bounced on the branch so driving off wasn't a problem (LMAO). The second time I got pitched sideways, bounced off a near-by tree, and barrel rolled up under the bridge! HT, I'd suggest you eyeball tree placement a bit more carefully in the future. Or give the tree canopy a transparent collision value for GV's so this doesn't happen. It's funny, but annoying at the same time. I'd also suggest you reduce the bridge ramp angle somewhat, as it is a bit steep.

Still getting CTD on occasion. I was able to play for about 15 minutes, and then AH2 dumped to desktop without any error message. On restarting AH2, I was able to play for an hour or so before quitting.

Object placement is somewhat of a joke. I saw a road snaking up the side of a hill with a bridge positioned on a 60º slope! You might want to create a self-leveling roadway that is always fairly level regardless of the terrain. Trying to get a GV to stick to the road on some of these slopes and road angles is a pain. If the terrain has a hill with a 54º rise, and a road running up the slope, the road shouldn't be stuck to the hill like a refridgerator magnet. It should sit horizontally flat with a vertical rise using switchbacks to snake up the hill.



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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High

Offline flakbait

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B25 more bugs
« Reply #5 on: May 01, 2004, 01:29:26 PM »
Almost forgot. Shift-Q/W for fully deploying or retracting flaps has never worked in any AH version.

Come to think of it, neither has the bomb bay door sound.




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Flakbait [Delta6]
Delta Six's Flight School
Put the P-61B in Aces High