Author Topic: NPA - suggestions  (Read 566 times)

Offline straffo

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 10029
NPA - suggestions
« Reply #15 on: May 07, 2004, 02:36:37 AM »
Kweassa did you ask the CM for try in the CT arena ?
It can be used to test IRL your idea and have some feedback.


I know it doesn't fit exactly the CT as it's not an historical setup,but well you don't risk anything at trying ;)

Offline LLv34_Camouflage

  • Gold Member
  • *****
  • Posts: 2189
      • http://www.virtualpilots.fi/LLv34
NPA - suggestions
« Reply #16 on: May 07, 2004, 03:23:02 AM »
Excellent post Kweassa!

Camo
CO, Lentolaivue 34
Brewster's in AH!
"How about the power to kill a Yak from 200 yards away - with mind bullets!"

Offline Kweassa

  • Platinum Member
  • ******
  • Posts: 6425
NPA - suggestions
« Reply #17 on: May 07, 2004, 04:04:34 AM »
straffo, I'm aware that some of the staff use a simular regime.

 In the CT it's either one of two in regulating usage to the "historic" agenda:

 1) limit use by limiting available fields
 2) or, limit use by something simular to my suggested NPA

 Some of the staff gave positive feedback that it works well, but frankly I think the CT is very limited as an 'experiment'. The historic planesets means that the 'usage curve' is already artificially tampered with to a certain extent, and the perkage applied is more of a secondary fail-safe device to intensify the historic aspect. Also, the pilot numbers are too few.

 The only way to see if it works or not, is to apply it to an arena and give it an experimental run for about 6 tours. First few tours to accomodate for all the complaints and gripes, and threats to quit AH if it doesn't stop ;).. and the real results would be available for analysis after the 4th or 5th tour after it is implemented. :D

Offline straffo

  • Persona Non Grata
  • Plutonium Member
  • *******
  • Posts: 10029
NPA - suggestions
« Reply #18 on: May 07, 2004, 04:45:08 AM »
Asking for a tour in the Main won't work IMO :)

I'm aware the CT staff use something like that but as you said limiting planeset an field to keep thing historical.

My proposal was more to test the with whole planeset like it could have been setup for the main.

Offline AcId

  • Silver Member
  • ****
  • Posts: 1090
NPA - suggestions
« Reply #19 on: May 07, 2004, 08:26:55 AM »
Another point you could make kweassa:

It's my opinion that there is a chance that more perk rides especially low perk value rides could possibly lessen the currently very common mentality of killing a perk plane at any cost.

I like the NPA very much, sadly I don't think that a CT implementation would do any good at providing viable test data.
This is something that would have to be implemented in the MA to see how it would play out. In essence, yanking out the pacifier. I'm sure this would cause turmoil amongst the dweebish player base, but that may not necessarily be a bad thing. That being said, I'm not holding my breath.

If I did hold my breath would HTC do it? :D

I beleive you make very good points kweassa, I'm sure this idea will be mulled over by the HTC crew otherwise it would be a disservice to AH.
« Last Edit: May 07, 2004, 08:30:42 AM by AcId »