Who said anything about making the Spit turn like a 190?
OTOH, do you REALLY think a pilot could fly a Spitfire in the same manner as the ones we have here in AH?
Take a look at
this film.
Gunnery model issues follow right on from pilot modelling. In AH, pilots have 'auto laser ranging eyeballs' via the icon system, which allows them to shoot, and score, at ranges far beyond the capabilities of mortal men

I just happen to think that the current WB guns model is pretty right.. at least.. it FEELS right

Get in close.. you get the kill. Shoot at ranges over about 400yds and be prepared for him to evade long enough to extend.
Of course, this helps immensely on the ACM front. Forcing the overshoot through high G barrel rolls actually work in WB. Try doing that in AH, where your opponent can sit 600yds back and snipe at you all day long.
Besides, reading Pyro's recent post re AH dispersion, it seems pretty obvious that at the moment dispersion is modelled on a simple random basis.. hardly true to life at all.
But my basic premise is pretty easy to understand (even for a Spit pilot

)
You cannot perfectly simulate a part of online air combat without perfectly simulating ALL of it. You simply must 'fudge' on certain issues if the overall effect is to be realistic.
Lets look at it another way. Say you wanted to write the definitive WW2 submarine simulation.
OK. three basic elements
1. Vessel modelling (submerged/surfaced speed, depth limits, maneuverability etc)
2. Detection systems (periscope, radar, ASDIC)
3. Weapons systems (torpedo range, warhead, speed etc)
Now say you coded 1 & 2 perfectly, but your 1942-era US torpedoes NEVER failed to explode, or they ran at 300 kts. Or say you coded 1 & 3 perfectly, but were always given exact course and speed for your targets. Or how about coding 2 & 3 perfectly, but your targets always steamed in a straight line.. or always sank when the first torp hit.
Would it be more FUN than a perfectly realistic sim? Well, I suppose for some it would.
But would it be a realistic simulation of WW2 submarine combat?
Heck.. there's gotta be SOME reason why during my evenings there are 20 in AH and 50 in WB

[This message has been edited by Jekyll (edited 11-17-2000).]
[This message has been edited by Jekyll (edited 11-17-2000).]