I think you should be able to command that big bastard up front separatly, yes it is good at escorting the group but it is such a waste of a hellraising vessel to be slaved to a carrier, i think the big ole thing should have the option to break off to either bombard a land base or attack a fleet on its own, its insane to take an entire group ESPECALLY a carrier close to another group for some gunplay. think of the fun you could have roaming the high seas in that thing dodgine enemy bombers and hunting other groups, then imagine when this long monster meets another and you have yer classic high seas gun battle...sound like we are missing out having that thing stuck with the carrier. it should hav its own captin and its own agenda, if the fleet needs help sure itll help but it shouldent be stuck babysitting ALL the time, thats what those other ships are for.