Author Topic: Realistic Flak suggestion  (Read 166 times)

Offline frank3

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Realistic Flak suggestion
« on: May 25, 2004, 04:52:51 AM »
Make your plane shake and bounce in the air when hit by flak or just by it's shockwave.
In real time the plane would shake heavily when flak appeared.

The shaking would be troughout the plane except in the bomb-aimers position (when in F6 mode) so it won't affect the calibration.

Offline Kweassa

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Realistic Flak suggestion
« Reply #1 on: May 25, 2004, 06:04:33 AM »
That's a very good idea.

 It doesn't necessarily have to be the plane actually shaking. The vibrations of gunfire isn't you or the plane shaking - it's a neat way of depicting such sensation by shaking the 'camera'.

 When a flak shell lands close(like those occasions when you hear a hit on your plane, but not damaged) the camera could vibrate to simulate the effect.

 This would also be great with GVs - when you run into a tree or an object, when a shell lands on your tank, when bombs land nearby etc etc.. i

Offline Tilt

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Realistic Flak suggestion
« Reply #2 on: May 25, 2004, 06:19:45 AM »
Actually random shock yaw, pitch or roll when ack is close would be neat the effect would be lessened as the IAS is higher
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Offline BenDover

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Realistic Flak suggestion
« Reply #3 on: May 25, 2004, 10:01:55 AM »
Quote
Originally posted by Kweassa
This would also be great with GVs - when you run into a tree or an object, when a shell lands on your tank, when bombs land nearby etc etc.. i

Or when you bugger up an attempt to drive over the map room