I was told AHII ack is much harder to kill, so I went up to test it. It isn't harder to kill ack. It is harder to see the ack positions.
BUT, this report is about a few problems I found.
1) When attacking a field I could knock more than one ack out just by shooting an ack. Obviously, this is a bug.
2) When attacking factories killing an ack will often times also kill a factory object completely out of the firing path. Ricochets?
3) Ack lethality is severally diminished. I hope this is for beta testing conditions, and ack will be deadlier in the finished product.