I thought I was shooting blanks in AH2 too until I realized that I was moving my stick too much while firing and this was totally dispersing my fire. When I started holding my plane real steady I started hitting again. This rules out a lot of snap shooting that you can get away with in AH1, but there is no question that it is more realistic.
Reading books like 'Fly For Your Life' (bio of Bob Tuck) shows us that real life pilots were taught to check their turn/bank indicators before opening fire to make sure they weren't slipping/skidding - which would cause them to miss. AH2 reflects this reality more closely.
Plus - not seeing hit flashes through the dash really affects turn fights a lot for me (and I expect everyone else too). The folks most likely to feel the pain here are turn fighters (zero, la-7 -5, spitV, n1k) because that hits them in their greatest strength.
As usual - people will develop the skills to adapt to the new more realistic conditions.
- Twang